Cell

Chiyoda, Japan Founded: 2001 • Age: 25 yrs Acquired By Dwango
Limited information available

About Cell

Cell, established in 2001 and currently in Acquired stage, focuses on media entertainment, and services for gaming. Limited information available. Adapting to market demands with innovation and client-focused strategies. It continues to evolve, meeting industry challenges with strategic approaches.

  • Headquarter Chiyoda, Japan
  • Sectors
    Media & Entertainment
  • Website cell-net.jp
  • Acquired by Dwango (Feb 2011)
Key Metrics

Investors in Cell

Cell has secured backing from 1 investor. Prominent investors backing the company include Dwango.

All
InvestorDescriptionFounded YearDomainLocation
Digital contents and services are developed and provided in Japan.
1997dwango.co.jpTokyo, Japan
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Investor details for Cell

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  • Complete investor list
  • Round participation
  • Investor portfolios
  • Co-investor network

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People of Cell

1 people are tracked at Cell (1 in leadership).

NameRoleGroup
Tomoyuki Hara
CEOLeadership
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Complete people profiles for Cell

Full employee and board profiles, team structure, tenure and professional contact details require an active premium plan.

  • Full employee list
  • Team structure
  • Board tenure
  • Professional contacts

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Timeline of Cell

2 dated milestones of Cell across 10 years, from founding to its latest funding, stage changes and deals.

  1. Founded Cell is founded.
  2. Exit Acquired by Dwango.

Web traffic of Cell

Websites that share an audience with Cell (cell-net.jp).

Similar websites

Websites whose visitors overlap most with Cell. Affinity shows how closely the audiences match.

WebsiteDomainAudience affinityMonthly visitsGlobal rankProfile
fonfun.co.jp
100%
10.6K#1,858,044View details
drecom.co.jp
29%
53.3K#650,105View details

Similar companies to Cell

10 companies that operate in the same segment as Cell (Gaming Platforms & Ecosystem), ranked by their profile score on The Company Check.

CompanyDescriptionFoundedLocationTotal fundingRevenueEmployees
Digital entertainment, e-commerce, and financial services are provided globally.
2006SingaporeUSD 721.47 MUSD 22.94 B80,700
Gaming hardware and accessories are developed for players.
2005Irvine, California, United StatesUSD 126.27 M––
Provider of cross-platform game engine technology
1991Cary, North Carolina, United StatesUSD 8.13 B–771
VR-based head-mounted displays for gaming are provided by Oculus.
2012Menlo Park, California, United StatesUSD 107.05 M––
ESports social video streaming platform
2006San Francisco, California, United StatesUSD 35.12 M––
Microsoft is recognized for software, hardware, and gaming solutions.
1975Redmond, Washington, United States–USD 281.72 B228,000
Blockchain-based PC and mobile games are developed and published.
2006Kowloon, Hong Kong, ChinaUSD 973.19 M––
Custom overlay apps for PC games are developed.
2009Ramat Gan, Tel Aviv District, IsraelUSD 149.74 M––
Unity is recognized as a leading real-time development platform.
2004San Francisco, California, United StatesUSD 893.5 MUSD 1.85 B4,990
Group voice, video, and text communication platform is provided.
2012San Francisco, California, United StatesUSD 922.3 M––
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Frequently Asked Questions about Cell

Cell was founded in 2001.

Cell is headquartered in Chiyoda, Japan. It is registered at Chiyoda, Tokyo, Japan.

Tomoyuki Hara is the current CEO of Cell.

Cell, established in 2001 and currently in Acquired stage, focuses on media entertainment, and services for gaming. Limited information available. Adapting to market demands with innovation and client-focused strategies. It continues to evolve, meeting industry challenges with strategic approaches.

Cell has 1 investor. Key investors include Dwango.

Yes. Cell was acquired by Dwango in February 2011.

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