About Curse
Curse is a company based in San Francisco (United States) founded in 2006 was acquired by FANDOM in December 2018.. Curse has raised $100.2 million across 9 funding rounds from investors including Twitch, Riot Games and FANDOM. The company has 215 employees as of December 31, 2021. Curse has completed 1 acquisition, including MMO-Champion. Curse operates in a competitive market with competitors including Twitch, StreamElements, Huya, Sportvot and Garena, among others.
- Headquarter San Francisco, United States
- Employees 215 as on 31 Dec, 2021
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Sectors
Media & Entertainment
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Phone
*********
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Website
*********
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Social
*********
- Legal Name Curse, Inc.
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Annual Revenue
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Net Profit
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EBITDA
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Total Equity Funding
$100.2 M (USD)
in 9 rounds
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Latest Funding Round
$30 M (USD), Series C
Jul 08, 2015
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Investors
Twitch
& 9 more
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Employee Count
215
as on Dec 31, 2021
- Investments & Acquisitions
- Acquired by
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Partner Team
1 people
Software Development Team
1 people
Content Team
1 people
Multimedia Team
1 people
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Funding Insights of Curse
Curse has successfully raised a total of $100.2M across 9 strategic funding rounds. The most recent funding activity was a Series C round of $30 million completed in July 2015. This substantial capital infusion reflects strong investor confidence in the company's business model, growth potential, and market opportunities. The funding enables strategic expansion, product development, market penetration, and operational scaling to drive long-term value creation and competitive advantage.
- Total Funding Total Funding
- Total Rounds 9
- Last Round Series C — $30.0M
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First Round
First Round
(01 Dec 2006)
- Investors Count 8
| Date | Amount | Transaction Name | Valuation | Lead Investors | Investors |
|---|---|---|---|---|---|
| Jul, 2015 | Amount | Series C - Curse | Valuation |
investors |
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| Jul, 2015 | Amount | Series C - Curse | Valuation | Riot Games |
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| Jul, 2014 | Amount | Series B - Curse | Valuation | GGV Capital |
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| Date | Amount | Transaction Name | Valuation | Lead Investors | Investors |
|---|---|---|---|---|---|
| Jul, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Feb, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Jan, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Feb, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
Investors in Curse
Curse has secured backing from 10 investors, including institutional, venture fund, and angel investors. Prominent investors backing the company include Twitch, Riot Games and FANDOM. This diverse investor base provides strategic capital, industry expertise, and valuable network connections that support the company's growth initiatives, market expansion, and long-term value creation.
| Investor | Description | Founded Year | Domain | Location |
|---|---|---|---|---|
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Venture capital is invested in cybersecurity, fintech, and AI startups.
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Founded Year | Domain | Location | |
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Venture debt is provided to US-based technology companies.
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Founded Year | Domain | Location | |
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Early-stage funding is provided to innovative founders by Ventech.
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Founded Year | Domain | Location |
| Investor | Description | Founded Year | Domain | Location |
|---|---|---|---|---|
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Single family office of Amitabh Bachchan, founder of Amitabh Bachchan Corporation or AB CORP
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Founded Year | Domain | Location | |
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Startup ecosystems are ignited through strategic investments by Signite Partners.
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Founded Year | Domain | Location | |
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Venture capital is directed toward companies in multiple sectors.
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Founded Year | Domain | Location | |
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Venture capital is invested in cybersecurity, fintech, and AI startups.
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Founded Year | Domain | Location |
Investments & Acquisitions by Curse
Curse has strategically engaged in corporate development activities, having acquired 1 company. Notable acquisitions include MMO-Champion. These strategic investments and acquisitions demonstrate the company's commitment to growth through portfolio expansion, market consolidation, technology integration, and strategic partnerships that enhance competitive positioning and drive long-term value creation.
| Company Name | Description | Domain | Location | Founded Year | Amount |
|---|---|---|---|---|---|
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Bionic investment advisor platform
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2016 | ||||
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Fine Asian gourmet food is offered by an internet-first restaurant.
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2016 | ||||
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Physical e-commerce kiosks are deployed for rural purchases in Indonesia.
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2014 | ||||
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Fine Asian gourmet food is offered by an internet-first restaurant.
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2016 |
| Company Name | Description | Domain | Location | Founded Year | Amount |
|---|---|---|---|---|---|
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Esports news, events, forums, and tournaments are provided online.
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2007 |
| Company Name | Description | Domain | Location | Founded Year | Amount |
|---|---|---|---|---|---|
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OVO is recognized as a smart digital payment application.
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2017 | ||||
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Bionic investment advisor platform
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2016 | ||||
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Physical e-commerce kiosks are deployed for rural purchases in Indonesia.
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2014 | ||||
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Physical e-commerce kiosks are deployed for rural purchases in Indonesia.
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2014 |
Financial Statements - Curse
| Date | Amount | Transaction Name | Valuation | Lead Investors | Investors |
|---|---|---|---|---|---|
| Jul, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Feb, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Jan, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Feb, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
Curse Comparisons
Competitors of Curse
Curse operates in a dynamic and competitive business environment, facing competition from various established players and emerging companies in the market. The competitive landscape includes prominent companies such as Twitch, StreamElements, Huya, Sportvot and Garena, among others. This competitive environment drives innovation, market differentiation, and strategic positioning as companies strive to capture market share and deliver value to their customers. Understanding the competitive dynamics is crucial for assessing market positioning, identifying growth opportunities, and navigating the challenges inherent in a competitive marketplace.
| Company Name | Domain | Founded year | HQ Location | Description |
|---|---|---|---|---|
| domain | founded_year | HQ Location |
ESports social video streaming platform
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| domain | founded_year | HQ Location |
Monetization and engagement tools for live streaming are provided.
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| domain | founded_year | HQ Location |
Online gameplay is streamed live via a broadcasting portal.
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| domain | founded_year | HQ Location |
Live sports streaming and casual venue services are provided.
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| domain | founded_year | HQ Location |
Mobile entertainment and communication
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| domain | founded_year | HQ Location |
Live video streaming platform operated with interactive features for users.
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| Company Name | Domain | Founded year | HQ Location | Description |
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| domain | founded_year | HQ Location |
Multiple services are booked via an app-based platform.
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| domain | founded_year | HQ Location |
On-demand services are booked through an app-based platform.
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| domain | founded_year | HQ Location |
App based platform offering on demand delivery and ride-hailing services
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| domain | founded_year | HQ Location |
Operates an on-demand hyperlocal delivery app for food and groceries.
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Frequently Asked Questions about Curse
When was Curse founded?
Curse was founded in 2006.
Where is Curse located?
Curse is headquartered in San Francisco, United States. It is registered at San Francisco, California, United States.
Is Curse a funded company?
Curse is a funded company, having raised a total of $100.2M across 9 funding rounds to date. The company's 1st funding round was a Series B of $10M, raised on Dec 01, 2006.
How many employees does Curse have?
As of Dec 31, 2021, the latest employee count at Curse is 215.
What does Curse do?
Curse was founded in 2006 in San Francisco, United States, as a multi-channel network platform centered on the gaming sector. Support is extended to gaming sites via wikis, news, guides, tools, and databases. Curse Voice is supplied as a communications tool for real-time interactions among players in multiplayer games like League of Legends. Advertising solutions are made available to ecosystem participants.
How many acquisitions has Curse made?
Curse has made 1 acquisition, including MMO-Champion.
Who are Curse's investors?
Curse has 10 investors. Key investors include Twitch, Riot Games, FANDOM, AGF Management Limited, and Idinvest Partners.