Curse

San Francisco, United States Founded: 2006 • Age: 20 yrs Acquired By FANDOM
MCN platform focusing on gaming genre

About Curse

Curse is a Media & Entertainment company based in San Francisco (United States) founded in 2006, and was acquired by FANDOM in December 2018. MCN platform focusing on gaming genre. Curse has raised $100.2 million across 9 funding rounds from investors including Twitch, Riot Games and FANDOM. The company has 215 employees. Curse has completed 1 acquisition, including MMO-Champion. Its website curse.com draws about 36 thousand monthly visits. The company was acqui-hired. Its focus areas include Internet First Media, Lifestyle, Thematic and Gaming. Its legal entity is CURSE, INC. Its competitors include Twitch, THETA.tv and Ustream; 3 of its 3 listed competitors have raised funding.

Company details

Curse was founded in 2006 in San Francisco, United States, as a multi-channel network platform centered on the gaming sector. Support is extended to gaming sites via wikis, news, guides, tools, and databases. Curse Voice is supplied as a communications tool for real-time interactions among players in multiplayer games like League of Legends. Advertising solutions are made available to ecosystem participants.

  • Headquarters San Francisco, United States
  • Employees 215
  • Stage Acquired
  • Sectors
    Media & Entertainment
  • Website curse.com
  • Social LinkedIn X Facebook
  • Acquired by FANDOM (Dec 2018)
  • Legal Name Curse, Inc.
Key Metrics
  • Total Equity Funding
    $100.2M (USD)

    in 9 rounds

  • Latest Funding Round
    $30M (USD), Series C

    Jul 2015

  • Investors
    Twitch

    & 9 more

  • Employee Count
    215
  • Investments & Acquisitions
  • Acquired by
    FANDOM

    & 1 more

    (Dec 2018)

Funding Insights of Curse

Curse has successfully raised a total of $100.2M across 9 strategic funding rounds. The most recent funding activity was a Series C round of $30 million completed in July 2015. This substantial capital infusion reflects strong investor confidence in the company's business model, growth potential, and market opportunities. The funding enables strategic expansion, product development, market penetration, and operational scaling to drive long-term value creation and competitive advantage.

  • Total Funding $100.2M
  • Total Rounds 9
  • Last Round Series C β€” $30M
  • First Round $800,000

    (Dec 2006)

  • Investors Count 8

All 9 funding rounds of Curse with amounts and investors; the two latest post-money valuations are shown, the rest are part of the premium plan.

DateAmountTransaction NameValuationLead InvestorsInvestors
Jul 2015$30MSeries C––
Jul 2015$30MSeries C–Riot Games
–
Jul 2014$10MSeries B–GGV Capital
–
Jul 2014$6MDebt – Conventional––
Oct 2010$12.4MSeries B––
–
Dec 2009$6MSeries B–Ventech, Uncork Capital
–
Jul 2007$5MSeries A––
Jul 2007$6MSeries A–Idinvest Partners
Dec 2006$800,000Angel Round––
–
Valuation history

10 investors in total: 9 institutional and 1 angel.

Investors in Curse

Curse has secured backing from 10 investors, including institutional, venture fund, and angel investors. Prominent investors backing the company include Twitch, Riot Games and FANDOM.

All
Venture Fund
Institutional
Angel
InvestorDescriptionFounded YearDomainLocation
Venture capital is invested in cybersecurity, fintech, and AI startups.
ggvc.comMenlo Park, United States
Venture debt is provided to US-based technology companies.
multipliercapital.comNew York, United States
Early-stage funding is provided to innovative founders by Ventech.
ventechvc.comParis, France
Venture capital is invested in multiple sectors by Uncork Capital.
uncorkcapital.comPalo Alto, United States
Equity investments are provided to low and middle market companies.
1997idinvest.comParis, France
Video games are developed and eSports tournaments are organized.
2006riotgames.comSan Francisco, United States
Emerging technology companies are invested in by the government fund.
1995agf.comToronto, Canada
ESports social video streaming platform
2006twitch.tvSan Francisco, United States

Cyril Vermeulen

Angel investor and entrepreneur, co-founder of Aufort, focusing on fintech and tech startups.
unknown_7ef850d7480742238
Online social platform for media enthusiasts
2005fandom.comSan Francisco, United States
Premium access

Investor details for Curse

The complete investor list, round-by-round participation and investor portfolios require an active premium plan.

  • Complete investor list
  • Round participation
  • Investor portfolios
  • Co-investor network

Verified entity values are shown only after access is granted.

People of Curse

4 people are tracked at Curse (2 in leadership, 2 in team); the tracked headcount is 215.

NameRoleGroup
Ovidiu Iulian Toma
PartnerLeadership
Ariel Leach
Multimedia Producer/partnerLeadership
Elliot Spilk
Digital Content ManagerTeam
Daniel McGlade
Content CreatorTeam
Premium access

Complete people profiles for Curse

Full employee and board profiles, team structure, tenure and professional contact details require an active premium plan.

  • Full employee list
  • Team structure
  • Board tenure
  • Professional contacts

Verified entity values are shown only after access is granted.

Investments & Acquisitions by Curse

Curse has strategically engaged in corporate development activities, having acquired 1 company. Notable acquisitions include MMO-Champion.

Acquisitions
Company NameDescriptionDomainLocationFoundedAcquiredAmount
Esports news, events, forums, and tournaments are provided online.
mmo-champion.comNew York, United States2007Jul 2010β€’β€’β€’β€’
Premium access

Complete acquisition details for Curse

Acquired stakes, deal sources and the complete acquisition history require an active premium plan.

  • Acquired stakes
  • Deal sources
  • Complete history
  • Exports

Verified entity values are shown only after access is granted.

Timeline of Curse

6 dated milestones of Curse across 12 years, from founding to its latest funding, stage changes and deals.

  1. Founded Curse is founded.
  2. Funding First funding round of $800K.
  3. Acquisition Acquires MMO-Champion.
  4. Funding Latest funding round, Series C, of $30.0M.
  5. Exit Acquired by Twitch.
  6. Exit Acquired by FANDOM.

Competitors of Curse

Curse has 3 listed competitors in our database, 3 of them funded. They include Twitch, THETA.tv and Ustream.

Company NameDomainFoundedHQ LocationTotal fundingEmployeesDescription
twitch.tv2006San Francisco, United States$35.12M
ESports social video streaming platform
theta.tv2016San Jose, United States$31.97M
Blockchain based esports streaming platform
ustream.tv2007San Francisco, United States$48.63M
Live and on-demand eSports video streaming services are offered.
Premium access

Detailed competitors of Curse

The full competitor set, operating metrics and side-by-side benchmarks require an active premium plan.

  • Full competitor set
  • Operating metrics
  • Benchmarks
  • Competitive positioning

Verified entity values are shown only after access is granted.

Web traffic of Curse

The website of Curse (curse.com) receives about 36K visits a month.

  • Monthly visits
    36K

    ▲ 9.1% vs previous month

Similar websites

Websites whose visitors overlap most with Curse. Affinity shows how closely the audiences match.

WebsiteDomainAudience affinityMonthly visitsGlobal rankProfile
wowhead.com
wowhead.com
100%
#994–
curseforge.com
94%
43.4M#733View details
wowinterface.com
wowinterface.com
89%
#111,318–
wowace.com
wowace.com
89%
#251,765–
thottbot.com
thottbot.com
88%
–
β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’.comβ€’β€’%β€’.β€’M#‒‒‒‒‒–
β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’.comβ€’β€’%β€’.β€’M#‒‒‒‒‒–
β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’.comβ€’β€’%β€’.β€’M#‒‒‒‒‒–
Premium access

All 38 similar websites and full traffic analytics for Curse

The complete similar-websites list, audience overlap and engagement analytics require an active premium plan.

  • 38 similar websites
  • Audience overlap
  • Engagement analytics
  • Traffic by brand

Verified entity values are shown only after access is granted.

Top companies in eSports & Competitive Gaming

3 companies that operate in the same segment as Curse (eSports & Competitive Gaming) in United States, ranked by their profile score on The Company Check.

CompanyDescriptionFoundedLocationTotal fundingRevenueEmployees
ESports social video streaming platform
2006San Francisco, California, United StatesUSD 35.12 M
Video games are developed and eSports tournaments are organized.
2006San Francisco, California, United StatesUSD 15 MUSD 630.41 K4
Esports league organization and organizer
2010Los Angeles, California, United StatesUSD 40 M
Upgrade to premium

Unlock complete access to The Company Check

Get unrestricted viewing across everything we track β€” from companies and brands to investors, funding rounds, acquisitions, financials, and more.

Upgrade to Premium No viewing limits. Your plan controls exports and screening usage.
Included in your Premium account
  • βœ“
    Unlimited viewing on all profiles Companies, investors, financials, funding, acquisitions & directors
  • βœ“
    Full access to every database India & global coverage, advanced filters and rich profile details
  • βœ“
    Always-on access from your team account Single premium plan for everything you see on the portal

Related news about Curse

FANDOM
Curseinc β€’ 7 years ago
Twitch sells Curse Media
Gamesindustry β€’ 7 years ago
Premium access

Complete news archive for Curse

Full article history, source details, and older brand coverage require an active premium plan.

  • Full article archive
  • Source and publication date
  • Older coverage
  • Brand-specific news history

Verified entity values are shown only after access is granted.

Frequently Asked Questions about Curse

Curse was founded in 2006.

Curse is headquartered in San Francisco, United States. It is registered at San Francisco, California, United States.

Curse is a funded company, having raised a total of $100.2M across 9 funding rounds to date. The company's 1st funding round was a Angel Round of $800K, raised on Dec 2006.

Curse has 215 employees.

Curse was founded in 2006 in San Francisco, United States, as a multi-channel network platform centered on the gaming sector. Support is extended to gaming sites via wikis, news, guides, tools, and databases. Curse Voice is supplied as a communications tool for real-time interactions among players in multiplayer games like League of Legends. Advertising solutions are made available to ecosystem participants.

Curse's top competitors include Twitch, THETA.tv and Ustream.

Curse has made 1 acquisition, including MMO-Champion.

Curse has 10 investors. Key investors include Twitch, Riot Games, FANDOM, AGF Management Limited, and Idinvest Partners.

Curse operates through Curse, Inc..

Yes. Curse was acquired by FANDOM in December 2018.

Explore millions of companies β€” effortlessly

Access structured, verified intelligence on 7M+ companies across industries, sectors, and global markets. From early-stage startups to large enterprises, discover ownership, leadership, funding, financials, acquisitions, and market signals β€” all in one powerful platform.

Free account with essential features Instant access to company reports Enterprise solutions available