
About Elo
Elo is a company based in New York (United States) founded in 2001. It operates as a Advertising Model and Two-Sided Marketplace. Elo has completed 1 acquisition, including Speedrun. Elo offers products and services including Speedrun.com, Dotabuff, and Engage Platform. Elo operates in a competitive market with competitors including Bayes Esports, AXiomatic, PandaScore, Reyun and Gamehaus, among others.
- Investments & Acquisitions
Products & Services of Elo
Elo offers a comprehensive portfolio of products and services, including Speedrun.com, Dotabuff, and Engage Platform.
A platform for speedrunning challenges and leaderboards is provided.
A community for Dota 2 players with statistics is offered.
Dynamic ad solutions for gaming audiences are delivered.
People of Elo
1 people are tracked at Elo (1 in leadership).
| Name | Role | Group |
|---|---|---|
Sabina Hemmi | CEO | Leadership |
Complete people profiles for Elo
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Investments & Acquisitions by Elo
Elo has strategically engaged in corporate development activities, having acquired 1 company. Notable acquisitions include Speedrun.
| Company Name | Description | Domain | Location | Founded | Acquired | Amount |
|---|---|---|---|---|---|---|
Video game streaming and statistics are provided by the platform. | speedrun.com | – | 2003 | Oct 2020 | β’β’β’β’ |
Complete acquisition details for Elo
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- Exports
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Timeline of Elo
2 dated milestones of Elo across 19 years, from founding to its latest funding, stage changes and deals.
- Founded Elo is founded.
- Acquisition Acquires Speedrun.
Competitors of Elo
Elo operates in a dynamic and competitive business environment, facing competition from various established players and emerging companies in the market. The competitive landscape includes prominent companies such as Bayes Esports, AXiomatic, PandaScore, Reyun and Gamehaus, among others.
| Company Name | Domain | Founded | HQ Location | Total funding | Employees | Description |
|---|---|---|---|---|---|---|
| bayesesports.com | 2014 | Berlin, Germany | $19.01M | 36 | Official esports live match data and statistics are provided. | |
| axiomaticgaming.com | 2015 | Los Angeles, United States | $138.75M | – | eSports and video game engagement solutions are provided by AXiomatic. | |
| pandascore.co | 2015 | Paris, France | $11.02M | – | Provider of real-time game statistics platform | |
| reyun.com | 2013 | Beijing, China | $36.77M | – | Cloud-based analytics for mobile apps and games are delivered. | |
| gamehaus.com | 1999 | Shanghai, China | – | – | Mobile casual video games are developed by Gamehaus. | |
| thinkingdata.cn | 2015 | Shanghai, China | $92.54M | – | Full-stack data analytics platform | |
| grid.is | 2018 | Reykjavik, Iceland | $17.12M | – | Reporting and dashboarding applications for data analysis are provided. | |
| escharts.com | 2018 | Kiev, Ukraine | – | – | Analytics and tools for esports industry are provided. | |
| gamebeast.gg | 2023 | Seattle, United States | $3.7M | – | Real-time game statistics platform is provided for UGC developers. |
Detailed competitors of Elo
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Web traffic of Elo
The website of Elo (elo.io) receives about 1.3K visits a month.
- Monthly visits1.3K
▲ 418.4% vs previous month
Latest news on Elo
Complete news archive for Elo
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Similar companies to Elo
10 companies that operate in the same segment as Elo (Gaming Platforms & Ecosystem), ranked by their profile score on The Company Check.
| Company | Description | Founded | Location | Total funding | Revenue | Employees |
|---|---|---|---|---|---|---|
Digital entertainment, e-commerce, and financial services are provided globally. | 2006 | Singapore | USD 721.47 M | USD 22.94 B | 80,700 | |
Gaming hardware and accessories are developed for players. | 2005 | Irvine, California, United States | USD 126.27 M | – | – | |
Provider of cross-platform game engine technology | 1991 | Cary, North Carolina, United States | USD 8.13 B | – | 771 | |
VR-based head-mounted displays for gaming are provided by Oculus. | 2012 | Menlo Park, California, United States | USD 107.05 M | – | – | |
ESports social video streaming platform | 2006 | San Francisco, California, United States | USD 35.12 M | – | – | |
Microsoft is recognized for software, hardware, and gaming solutions. | 1975 | Redmond, Washington, United States | – | USD 281.72 B | 228,000 | |
Blockchain-based PC and mobile games are developed and published. | 2006 | Kowloon, Hong Kong, China | USD 973.19 M | – | – | |
Custom overlay apps for PC games are developed. | 2009 | Ramat Gan, Tel Aviv District, Israel | USD 149.74 M | – | – | |
Unity is recognized as a leading real-time development platform. | 2004 | San Francisco, California, United States | USD 893.5 M | USD 1.85 B | 4,990 | |
Group voice, video, and text communication platform is provided. | 2012 | San Francisco, California, United States | USD 922.3 M | – | – |
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Frequently Asked Questions about Elo
Elo was founded in 2001.
Elo is headquartered in New York, United States. It is registered at New York, New York, United States.
Sabina Hemmi is the current CEO of Elo.
Large authentic communities for competitive gamers and influencers are created by Elo. Platforms like Speedrun.com and Dotabuff are operated to engage dedicated gaming audiences. Solutions for game publishers, indie developers, and esports industries are provided, focusing on influencer campaigns, speedrunning challenges, and real-time integrations. Advertising opportunities for consumer and lifestyle brands targeting gamers are also offered.
Elo's top competitors include Bayes Esports, Gamehaus and AXiomatic.
Elo offers Speedrun.com, Dotabuff, and Engage Platform.
Elo has made 1 acquisition, including Speedrun.
Elo operates through Elo Entertainment Inc..
