About Gamelearn
Gamelearn is a company founded in 2007 by Mai Apraiz.. Gamelearn has raised $7.11 million across 2 funding rounds from investors including Underwriters Laboratories, Oaktree Capital Management and Kibo Ventures. Gamelearn offers products and services including Training Video Games, Role-Play AI, and Sales Incentive Programs. Gamelearn operates in a competitive market with competitors including Kahoot, Avo, Serious Factory, Knowingo and Gametize, among others.
- Founders Mai Apraiz
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Sectors
Technology
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Email
***********
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Phone
*********
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Website
*********
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Social
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Annual Revenue
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Net Profit
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EBITDA
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Total Equity Funding
$7.11 M (USD)
in 2 rounds
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Latest Funding Round
$5 M (USD), Series A
Dec 20, 2018
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Investors
Underwriters Laboratories
& 4 more
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Employee Count
Employee Count
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Products & Services of Gamelearn
Gamelearn offers a comprehensive portfolio of products and services, including Training Video Games, Role-Play AI, and Sales Incentive Programs. The company's diverse product and service offerings are designed to meet the evolving needs of its customers, address market demands, and provide comprehensive solutions that drive value creation and customer satisfaction across various segments and use cases.
Interactive games for enhancing employee skills and knowledge retention.
AI-driven simulations for practicing real-world scenarios in training.
Gamified systems to improve sales performance and team engagement.
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Funding Insights of Gamelearn
Gamelearn has successfully raised a total of $7.11M across 2 strategic funding rounds. The most recent funding activity was a Series A round of $5 million completed in December 2018. This substantial capital infusion reflects strong investor confidence in the company's business model, growth potential, and market opportunities. The funding enables strategic expansion, product development, market penetration, and operational scaling to drive long-term value creation and competitive advantage.
- Total Funding Total Funding
- Total Rounds 2
- Last Round Series A — $5.0M
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First Round
First Round
(02 Mar 2017)
- Investors Count 5
| Date | Amount | Transaction Name | Valuation | Lead Investors | Investors |
|---|---|---|---|---|---|
| Dec, 2018 | Amount | Series A - Gamelearn | Valuation | Oaktree Capital Management , Underwriters Laboratories | |
| Mar, 2017 | Amount | Series A - Gamelearn | Valuation | Kibo Ventures |
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| Date | Amount | Transaction Name | Valuation | Lead Investors | Investors |
|---|---|---|---|---|---|
| Jul, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Feb, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Jan, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Feb, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
Investors in Gamelearn
Gamelearn has secured backing from 5 investors, including venture fund and institutional investors. Prominent investors backing the company include Underwriters Laboratories, Oaktree Capital Management and Kibo Ventures. This diverse investor base provides strategic capital, industry expertise, and valuable network connections that support the company's growth initiatives, market expansion, and long-term value creation.
| Investor | Description | Founded Year | Domain | Location |
|---|---|---|---|---|
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Technology sectors are invested in by this venture capital firm.
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Founded Year | Domain | Location | |
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Real estate fund, infrastructure fund, and private equity firm focused on multiple sectors
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Founded Year | Domain | Location | |
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Inveready is recognized as a leading Spanish financial services firm.
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Founded Year | Domain | Location |
| Investor | Description | Founded Year | Domain | Location |
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Single family office of Amitabh Bachchan, founder of Amitabh Bachchan Corporation or AB CORP
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Founded Year | Domain | Location | |
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Startup ecosystems are ignited through strategic investments by Signite Partners.
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Founded Year | Domain | Location | |
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Venture capital is directed toward companies in multiple sectors.
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Founded Year | Domain | Location | |
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Venture capital is invested in cybersecurity, fintech, and AI startups.
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Founded Year | Domain | Location |
Investments & Acquisitions by Gamelearn
| Company Name | Description | Domain | Location | Founded Year | Amount |
|---|---|---|---|---|---|
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Bionic investment advisor platform
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2016 | ||||
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Fine Asian gourmet food is offered by an internet-first restaurant.
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2016 | ||||
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Physical e-commerce kiosks are deployed for rural purchases in Indonesia.
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2014 | ||||
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Fine Asian gourmet food is offered by an internet-first restaurant.
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2016 |
Financial Statements - Gamelearn
| Date | Amount | Transaction Name | Valuation | Lead Investors | Investors |
|---|---|---|---|---|---|
| Jul, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Feb, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Jan, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Feb, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
Gamelearn Comparisons
Competitors of Gamelearn
Gamelearn operates in a dynamic and competitive business environment, facing competition from various established players and emerging companies in the market. The competitive landscape includes prominent companies such as Kahoot, Avo, Serious Factory, Knowingo and Gametize, among others. This competitive environment drives innovation, market differentiation, and strategic positioning as companies strive to capture market share and deliver value to their customers. Understanding the competitive dynamics is crucial for assessing market positioning, identifying growth opportunities, and navigating the challenges inherent in a competitive marketplace.
| Company Name | Domain | Founded year | HQ Location | Description |
|---|---|---|---|---|
| domain | founded_year | HQ Location |
Cloud-based gamified content management platform for schools and organizations
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| domain | founded_year | HQ Location |
Avo is focused on guaranteeing upstream event data quality.
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| domain | founded_year | HQ Location |
Cloud-based gamification LMS for enterprise training is developed.
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| domain | founded_year | HQ Location |
Learning platform for corporate training
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| domain | founded_year | HQ Location |
Gamified learning management software
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| Company Name | Domain | Founded year | HQ Location | Description |
|---|---|---|---|---|
| domain | founded_year | HQ Location |
Multiple services are booked via an app-based platform.
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| domain | founded_year | HQ Location |
On-demand services are booked through an app-based platform.
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| domain | founded_year | HQ Location |
App based platform offering on demand delivery and ride-hailing services
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| domain | founded_year | HQ Location |
Operates an on-demand hyperlocal delivery app for food and groceries.
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Latest news on Gamelearn
Frequently Asked Questions about Gamelearn
When was Gamelearn founded?
Gamelearn was founded in 2007 and raised its 1st funding round 10 years after it was founded.
Is Gamelearn a funded company?
Gamelearn is a funded company, having raised a total of $7.11M across 2 funding rounds to date. The company's 1st funding round was a Series A of $2.11M, raised on Mar 02, 2017.
What does Gamelearn do?
Gamelearn was founded in 2007 as a game development company in the edtech sector. A platform for game-based learning is provided to corporations, with soft skills training delivered through video games to employees. Engagement is facilitated via challenges, rankings, and badges. Integration with existing learning management systems is enabled. Clients such as Fujitsu, LG, and CaixaBank are served across various industries.
Who are the top competitors of Gamelearn?
Gamelearn's top competitors include Kahoot, Avo and Serious Factory.
What products or services does Gamelearn offer?
Gamelearn offers Training Video Games, Role-Play AI, and Sales Incentive Programs.
Who are Gamelearn's investors?
Gamelearn has 5 investors. Key investors include Underwriters Laboratories, Oaktree Capital Management, Kibo Ventures, Inveready, and All Iron.