GameStop

Grapevine, United States Founded: 1996 • Age: 30 yrs Acquired By Cidiverte
Retail chain of video game titles, video game hardware, accessories, and consumer electronics
Annual revenue $3.8B Latest available
Total funding - 4 rounds
Employees 6000 Tracked headcount
Investors 3 Known backers
Products - Services tracked
Competitors 8 Brand Intelligence

About GameStop

GameStop is a company based in Grapevine (United States) founded in 1996 by Leonard Riggio, Daniel DeMatteo, and Richard Fontaine was acquired by Cidiverte in November 2024. The company has 6,000 employees as of January 31, 2024. GameStop has completed 8 acquisitions, including BuyMyTronics, Geeknet and Impulse Driven. GameStop operates in a competitive market with competitors including Mirana Toys, Pro Gamers Group, Eneba, MMOGA and Instant Gaming, among others.

  • Headquarter Grapevine, United States
  • Employees 6000 as on 31 Jan, 2024
  • Founders Leonard Riggio, Daniel DeMatteo, Richard Fontaine
  • Stage Public
  • Sectors
    Media & Entertainment
  • Email
    Locked
  • Phone
    Locked
  • Website
    Locked
  • Social
    Locked
  • Legal Name Gamestop Corporation
Operational Areas
Media & Entertainment → Gaming & Interactive Entertainment Unlock Sub-Sector Unlock Segment
Key Metrics
  • Annual Revenue
    $3.82 B (USD)
    -27.5
    as on Jan 31, 2025
  • Net Profit
    $131.3 M (USD)
    1859.7
    as on Jan 31, 2025
  • EBITDA
    $21.5 M (USD)
    -12.24
    as on Jan 31, 2025
  • Latest Funding Round
    $1.5 B (USD), Post-IPO

    Apr 02, 2025

  • Investors
    Robinhood

    & 2 more

  • Employee Count
    6000

    as on Jan 31, 2024

  • Investments & Acquisitions
  • Acquired by
    Cidiverte

    (Nov 26, 2024)

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IPO & Listings of GameStop

GameStop is a publicly listed company on the NYSE with ticker symbol GME in USA, operating in the Retail trade sector. As a publicly traded entity, the company provides investors with opportunities to participate in its growth story through equity ownership. The listing enables access to capital markets, enhances corporate visibility, and provides liquidity for shareholders while maintaining transparency through regulatory compliance and regular financial disclosures.

Exchange: NYSE · Ticker: GME · Sector: Retail trade · USA

People of GameStop

Headcount 10000+
Employee Profiles 74
Board Members and Advisors 4
Employee Profiles
People
Brian White
Sr. Director Of Information Security Global Threat, Deputy CISO
People
Jeff Coleman
Senior Merchant
People
Frank Slickman
VP Of Sales
People
Tyler Sparks
Director, Business Systems And Operations

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Board Members and Advisors
people
Jim Grube
Director
people
Larry Cheng
Director
people
Alan Attal
Director

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Funding Insights of GameStop

Investors in GameStop

GameStop has secured backing from 3 investors, including institutional investors. Prominent investors backing the company include Robinhood, IHK München and Cidiverte.

All
Institutional
Investor Description Founded Year Domain Location
Business support through consulting, training, and networking is offered.
Locked Locked Locked
Commission-free trading and investment services are provided by Robinhood.
Locked Locked Locked
Provides videogames, accessories, and support for consumer entertainment.
Locked Locked Locked
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Investor details for GameStop

Investor domains, locations, round participation, and complete history require an active premium plan.

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Verified entity values are shown only after access is granted.

Investments & Acquisitions by GameStop

GameStop has strategically engaged in corporate development activities, having acquired 8 companies. Notable acquisitions include BuyMyTronics, Geeknet and Impulse Driven.

Investments
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Investment portfolio details for GameStop

Portfolio company identities, transaction dates, round details, and investment values require an active premium plan.

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Acquisitions
Company Name Description Domain Location Founded Year Amount
PC games were discovered and purchased through the Impulse platform.
Locked Locked 2008 Locked
Publishes engaging online games for global audiences.
Locked Locked 2008 Locked
Used electronics are purchased, repaired, and resold through BuyMyTronics.
Locked Locked 2007 Locked
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Complete acquisition details for GameStop

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  • Domains and locations

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Financial Statements - GameStop

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Detailed financials for GameStop

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Gamestop Comparisons

GameStop Primary company
Description
Retail chain of video game titles, video game hardware, acce...
Location
Grapevine, United States
Founded Year
1996
Annual Revenue
$3.82 B (USD)
Net Profit
$131.3 M (USD)
EBITDA
$21.5 M (USD)
Employees
6,000
As of 2024
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Peer comparison for GameStop

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Competitors of GameStop

GameStop operates in a dynamic and competitive business environment, facing competition from various established players and emerging companies in the market. The competitive landscape includes prominent companies such as Mirana Toys, Pro Gamers Group, Eneba, MMOGA and Instant Gaming, among others.

Company Name Domain Founded year HQ Location Description
Locked Locked Locked
Online e-commerce platform for smart toys
Locked Locked Locked
Gaming products are retailed online through multiple e-distributors.
Locked Locked Locked
Digital games are retailed online through Eneba's platform.
Locked Locked Locked
Virtual currencies in games are mediated via an online platform.
Locked Locked Locked
Operates an e-commerce store offering video games.
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Detailed competitors of GameStop

Competitor domains, locations, full profiles, and operating metrics require an active premium plan.

  • Domains and locations
  • Full company profiles
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Latest news on Gamestop

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Complete news archive for GameStop

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Frequently Asked Questions about GameStop

GameStop was founded in 1996 and raised its 1st funding round 24 years after it was founded.

GameStop is headquartered in Grapevine, United States. It is registered at Grapevine, Texas, United States.

Matt Furlong is the current CEO of GameStop.

As of Jan 31, 2024, the latest employee count at GameStop is 6,000.

Annual revenue of GameStop is $3.82B as on Jan 31, 2025.

GameStop was founded in 1996 and is headquartered in Grapevine, United States. Operations focus on the retail sector for video games, with new and pre-owned titles, hardware, accessories, and consumer electronics offered in physical and digital formats. Pre-owned items are purchased, refurbished, and certified for resale. Products are distributed via a network of stores and an online platform, while a video game magazine is published periodically.

GameStop's top competitors include Pro Gamers Group, Eneba and Mirana Toys.

Yes, GameStop is publicly traded on NYSE under the ticker symbol GME.

GameStop has made 8 acquisitions, including BuyMyTronics, Geeknet, and Impulse Driven.

GameStop has 3 investors. Key investors include Robinhood, IHK München, and Cidiverte.

The ticker symbol of GameStop is GME on NYSE.

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