GAMEVIL

Seoul, South Korea Founded: 2000 • Age: 26 yrs
Mid-core mobile games are developed and published by GAMEVIL.
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About GAMEVIL

GAMEVIL is a company based in Seoul (South Korea) founded in 2000.. GAMEVIL has completed 2 acquisitions, including Com2uS and ZENAAD. GAMEVIL operates in a competitive market with competitors including Electronic Arts, Machine Zone, Nexon, Netmarble Games Corporation and Futureplay Games, among others.

  • Headquarter Seoul, South Korea
  • Stage Public
  • Sectors
    Media & Entertainment
  • Phone
    *********
  • Website
    *********
  • Social
    *********
Operational Areas
Media & Entertainment → Gaming & Interactive Entertainment
Key Metrics
  • Annual Revenue
  • Net Profit
  • EBITDA
  • Latest Funding Round
    $80 M (USD), Post-IPO

    Jun 19, 2013

  • Investors
  • Employee Count
    Employee Count
  • Investments & Acquisitions
    Com2uS

    & 1 more

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Funding Insights of GAMEVIL

  • Total Funding
  • Total Rounds 1
  • Last Round Post-IPO — $80.0M
  • First Round

    (19 Jun 2013)

  • Investors Count
Date Amount Transaction Name Valuation Lead Investors Investors
Jun, 2013 Amount Post-IPO - GAMEVIL Valuation

investors

Date Amount Transaction Name Valuation Lead Investors Investors
Jul, 2021 Amount Post-IPO - Grab Valuation

investors

Feb, 2021 Amount Post-IPO - Grab Valuation

investors

Jan, 2021 Amount Post-IPO - Grab Valuation

investors

Feb, 2021 Amount Post-IPO - Grab Valuation

investors

Investments & Acquisitions by GAMEVIL

GAMEVIL has strategically engaged in corporate development activities, having acquired 2 companies. Notable acquisitions include Com2uS and ZENAAD. These strategic investments and acquisitions demonstrate the company's commitment to growth through portfolio expansion, market consolidation, technology integration, and strategic partnerships that enhance competitive positioning and drive long-term value creation.

Investments
Company Name Description Domain Location Founded Year Amount
Bionic investment advisor platform
2016
Fine Asian gourmet food is offered by an internet-first restaurant.
2016
Physical e-commerce kiosks are deployed for rural purchases in Indonesia.
2014
Fine Asian gourmet food is offered by an internet-first restaurant.
2016
Acquisitions
Company Name Description Domain Location Founded Year Amount
Provider of mobile adverts performance, revenue, and earnings reporting solutions for publishers
2019
Mobile game developer and publisher
1998
Company Name Description Domain Location Founded Year Amount
OVO is recognized as a smart digital payment application.
2017
Bionic investment advisor platform
2016
Physical e-commerce kiosks are deployed for rural purchases in Indonesia.
2014
Physical e-commerce kiosks are deployed for rural purchases in Indonesia.
2014

Financial Statements - GAMEVIL

Tata Steel revenue growth over time
Tata Steel profit and loss trends over time
Date Amount Transaction Name Valuation Lead Investors Investors
Jul, 2021 Amount Post-IPO - Grab Valuation

investors

Feb, 2021 Amount Post-IPO - Grab Valuation

investors

Jan, 2021 Amount Post-IPO - Grab Valuation

investors

Feb, 2021 Amount Post-IPO - Grab Valuation

investors

Gamevil Comparisons

Employees
+
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Competitors of GAMEVIL

GAMEVIL operates in a dynamic and competitive business environment, facing competition from various established players and emerging companies in the market. The competitive landscape includes prominent companies such as Electronic Arts, Machine Zone, Nexon, Netmarble Games Corporation and Futureplay Games, among others. This competitive environment drives innovation, market differentiation, and strategic positioning as companies strive to capture market share and deliver value to their customers. Understanding the competitive dynamics is crucial for assessing market positioning, identifying growth opportunities, and navigating the challenges inherent in a competitive marketplace.

Company Name Domain Founded year HQ Location Description
domain founded_year HQ Location
Video game developers focused on core games
domain founded_year HQ Location
Mobile game developer
domain founded_year HQ Location
Nexon is recognized as a leading developer of online games.
domain founded_year HQ Location
Mobile-based mid-core games are developed and published across platforms.
domain founded_year HQ Location
Casual mobile games are developed with ad-based monetization models.
domain founded_year HQ Location
Mid-core mobile games are developed and published by Linekong.
Company Name Domain Founded year HQ Location Description
domain founded_year HQ Location
Multiple services are booked via an app-based platform.
domain founded_year HQ Location
On-demand services are booked through an app-based platform.
domain founded_year HQ Location
App based platform offering on demand delivery and ride-hailing services
domain founded_year HQ Location
Operates an on-demand hyperlocal delivery app for food and groceries.

Latest news on Gamevil

Frequently Asked Questions about GAMEVIL

When was GAMEVIL founded?

GAMEVIL was founded in 2000 and raised its 1st funding round 13 years after it was founded.

Where is GAMEVIL located?

GAMEVIL is headquartered in Seoul, South Korea.

What does GAMEVIL do?

GAMEVIL was founded in 2000 in Seoul, South Korea, as a developer and publisher in the mobile gaming sector. Operations center on mid-core titles, with RPGs forming the primary focus. Games such as the Zenonia series, released between 2009 and 2012, and Kritika, launched in 2014, have been produced for mobile platforms. The company maintains its headquarters in Seoul, supporting global distribution efforts.

Who are the top competitors of GAMEVIL?

GAMEVIL's top competitors include Machine Zone, Supercell and Linekong.

How many acquisitions has GAMEVIL made?

GAMEVIL has made 2 acquisitions, including Com2uS, and ZENAAD.

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