About Immersive VR Education
Immersive VR Education is a company based in Waterford (Ireland) founded in 2014.. Immersive VR Education has raised $1.08 million across 3 funding rounds from investors including HTC Corporation, Enterprise Ireland and Octopus Investments. The company has 51 employees as of December 31, 2024. Immersive VR Education offers products and services including ENGAGE Platform, AI Avatars, and Digital Twins. Immersive VR Education operates in a competitive market with competitors including Interplay Learning, AutoVRse, Strivr, The Moon Hub and PIXO VR, among others.
- Headquarter Waterford, Ireland
- Employees 51 as on 31 Dec, 2024
- Stage Public
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Sectors
Technology
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Phone
*********
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Website
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Social
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- Legal Name Engage Xr Holdings Plc
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Annual Revenue
$3.61 M (USD)-10.41as on Dec 31, 2024
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Net Profit
$-4.21 M (USD)4.58as on Dec 31, 2024
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EBITDA
$-4.5 M (USD)-3.54as on Dec 31, 2024
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Total Equity Funding
$1.08 M (USD)
in 3 rounds
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Latest Funding Round
$10.74 M (USD), Post-IPO
Jun 24, 2021
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Investors
HTC Corporation
& 4 more
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Employee Count
51
as on Dec 31, 2024
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IPO & Listings of Immersive VR Education
Immersive VR Education is a publicly listed company on the LSE with ticker symbol EXR in UK, operating in the Technology services sector. As a publicly traded entity, the company provides investors with opportunities to participate in its growth story through equity ownership. The listing enables access to capital markets, enhances corporate visibility, and provides liquidity for shareholders while maintaining transparency through regulatory compliance and regular financial disclosures.
Products & Services of Immersive VR Education
Immersive VR Education offers a comprehensive portfolio of products and services, including ENGAGE Platform, AI Avatars, and Digital Twins. The company's diverse product and service offerings are designed to meet the evolving needs of its customers, address market demands, and provide comprehensive solutions that drive value creation and customer satisfaction across various segments and use cases.
Software for immersive education and collaboration experiences
Custom avatars for training and interactive simulations
Virtual replicas for enterprise training and marketing
Funding Insights of Immersive VR Education
Immersive VR Education has successfully raised a total of $1.08M across 3 strategic funding rounds. The most recent funding activity was a Post-IPO round of $10.74 million completed in June 2021. This substantial capital infusion reflects strong investor confidence in the company's business model, growth potential, and market opportunities. The funding enables strategic expansion, product development, market penetration, and operational scaling to drive long-term value creation and competitive advantage.
- Total Funding Total Funding
- Total Rounds 3
- Last Round Post-IPO — $10.7M
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First Round
First Round
(23 Mar 2017)
- Investors Count 5
| Date | Amount | Transaction Name | Valuation | Lead Investors | Investors |
|---|---|---|---|---|---|
| Jun, 2021 | Amount | Post-IPO - Immersive VR Education | Valuation |
investors |
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| May, 2020 | Amount | Post-IPO - Immersive VR Education | Valuation |
investors |
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| Mar, 2017 | Amount | Seed - Immersive VR Education | Valuation | Kernel Capital |
| Date | Amount | Transaction Name | Valuation | Lead Investors | Investors |
|---|---|---|---|---|---|
| Jul, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Feb, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Jan, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Feb, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
Investors in Immersive VR Education
Immersive VR Education has secured backing from 5 investors, including institutional and venture fund investors. Prominent investors backing the company include HTC Corporation, Enterprise Ireland and Octopus Investments. This diverse investor base provides strategic capital, industry expertise, and valuable network connections that support the company's growth initiatives, market expansion, and long-term value creation.
| Investor | Description | Founded Year | Domain | Location |
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VC firm investing in the UK and the US
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Founded Year | Domain | Location | |
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Founded Year | Domain | Location | |
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Investment solutions are provided for tax planning and wealth management.
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Founded Year | Domain | Location |
| Investor | Description | Founded Year | Domain | Location |
|---|---|---|---|---|
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Single family office of Amitabh Bachchan, founder of Amitabh Bachchan Corporation or AB CORP
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Founded Year | Domain | Location | |
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Startup ecosystems are ignited through strategic investments by Signite Partners.
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Founded Year | Domain | Location | |
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Venture capital is directed toward companies in multiple sectors.
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Founded Year | Domain | Location | |
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Venture capital is invested in cybersecurity, fintech, and AI startups.
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Founded Year | Domain | Location |
Investments & Acquisitions by Immersive VR Education
| Company Name | Description | Domain | Location | Founded Year | Amount |
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Bionic investment advisor platform
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2016 | ||||
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Fine Asian gourmet food is offered by an internet-first restaurant.
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2016 | ||||
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Physical e-commerce kiosks are deployed for rural purchases in Indonesia.
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2014 | ||||
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Fine Asian gourmet food is offered by an internet-first restaurant.
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2016 |
Financial Statements - Immersive VR Education
| Date | Amount | Transaction Name | Valuation | Lead Investors | Investors |
|---|---|---|---|---|---|
| Jul, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Feb, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Jan, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
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| Feb, 2021 | Amount | Post-IPO - Grab | Valuation |
investors |
Immersive Vr Education Comparisons
Competitors of Immersive VR Education
Immersive VR Education operates in a dynamic and competitive business environment, facing competition from various established players and emerging companies in the market. The competitive landscape includes prominent companies such as Interplay Learning, AutoVRse, Strivr, The Moon Hub and PIXO VR, among others. This competitive environment drives innovation, market differentiation, and strategic positioning as companies strive to capture market share and deliver value to their customers. Understanding the competitive dynamics is crucial for assessing market positioning, identifying growth opportunities, and navigating the challenges inherent in a competitive marketplace.
| Company Name | Domain | Founded year | HQ Location | Description |
|---|---|---|---|---|
| domain | founded_year | HQ Location |
VR simulation-based online training is provided for technical skills.
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| domain | founded_year | HQ Location |
AutoVRse is recognized for providing AI-powered VR training solutions.
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| domain | founded_year | HQ Location |
Virtual reality platforms for training and learning are provided.
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| domain | founded_year | HQ Location |
Cloud-based VR training platform is offered for corporate use.
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| domain | founded_year | HQ Location |
Virtual reality-based workforce training solutions are provided.
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| Company Name | Domain | Founded year | HQ Location | Description |
|---|---|---|---|---|
| domain | founded_year | HQ Location |
Multiple services are booked via an app-based platform.
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| domain | founded_year | HQ Location |
On-demand services are booked through an app-based platform.
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| domain | founded_year | HQ Location |
App based platform offering on demand delivery and ride-hailing services
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| domain | founded_year | HQ Location |
Operates an on-demand hyperlocal delivery app for food and groceries.
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Latest news on Immersive Vr Education
Frequently Asked Questions about Immersive VR Education
When was Immersive VR Education founded?
Immersive VR Education was founded in 2014 and raised its 1st funding round 3 years after it was founded.
Where is Immersive VR Education located?
Immersive VR Education is headquartered in Waterford, Ireland.
Is Immersive VR Education a funded company?
Immersive VR Education is a funded company, having raised a total of $1.08M across 3 funding rounds to date. The company's 1st funding round was a Seed of $1.08M, raised on Mar 23, 2017.
How many employees does Immersive VR Education have?
As of Dec 31, 2024, the latest employee count at Immersive VR Education is 51.
What is the annual revenue of Immersive VR Education?
Annual revenue of Immersive VR Education is $3.61M as on Dec 31, 2024.
What does Immersive VR Education do?
Immersive VR Education was founded in 2014 in Waterford, Ireland, and operates in the virtual reality software sector. Educational experiences are created using the Unity game engine, with support for devices including Oculus Rift, Sony Project Morpheus, and Samsung Gear VR. Users are enabled to engage in immersive learning, recreate historic lectures, record and replay live sessions indefinitely, and connect remotely with tutors and peers worldwide.
Who are the top competitors of Immersive VR Education?
Immersive VR Education's top competitors include Interplay Learning, Strivr and PIXO VR.
What products or services does Immersive VR Education offer?
Immersive VR Education offers ENGAGE Platform, AI Avatars, and Digital Twins.
Is Immersive VR Education publicly traded?
Yes, Immersive VR Education is publicly traded on LSE under the ticker symbol EXR.
Who are Immersive VR Education's investors?
Immersive VR Education has 5 investors. Key investors include HTC Corporation, Enterprise Ireland, Octopus Investments, Kernel Capital, and Sure Valley Ventures.
What is Immersive VR Education's ticker symbol?
The ticker symbol of Immersive VR Education is EXR on LSE.