Improbable

London, United Kingdom Founded: 2012 • Age: 14 yrs
Platform offering distributed simulation software for video games and corporate sectors
Annual revenue $1.6M Latest available
Total funding $929.9M 9 rounds
Employees 634 Tracked headcount
Investors 22 Known backers
Products 3 Services tracked
Competitors 8 Brand Intelligence

About Improbable

Improbable is a company based in London (United Kingdom) founded in 2012 by Robert Whitehead, Peter Lipka, and Herman Narula. Improbable has raised $929.85 million across 9 funding rounds from investors including SoftBank, NetEase Games and ABC. The company has 634 employees as of December 31, 2023. Improbable has completed 4 acquisitions, including Midwinter Entertainment, Multiplayer Guys and The Multiplayer Group. Improbable offers products and services including MLB Virtual Ballpark, Jitter, and KosmoPop. Improbable operates in a competitive market with competitors including Spatial, Hadean, Stardust, Karmaverse and XVERSE, among others.

  • Headquarter London, United Kingdom
  • Employees 634 as on 31 Dec, 2023
  • Founders Robert Whitehead, Peter Lipka, Herman Narula
  • Stage Unicorn
  • Sectors
    Media & Entertainment
    Technology
  • Email
    Locked
  • Phone
    Locked
  • Website
    Locked
  • Social
    Locked
  • Legal Name Improbable Worlds Limited
  • Date of Incorporation 16 May, 2012
  • Jurisdiction LONDON, UNITED KINGDOM
Operational Areas
Media & Entertainment → Gaming & Interactive Entertainment Unlock Sub-Sector Unlock Segment
Technology → Extended, Virtual & Augmented Reality Unlock Sub-Sector Unlock Segment
Technology → Extended, Virtual & Augmented Reality Unlock Sub-Sector Unlock Segment
Key Metrics
  • Annual Revenue
    $1.58 M (USD)
    110
    as on May 31, 2019
  • Net Profit
    -$50.92 M (USD)
    22
    as on May 31, 2019
  • EBITDA
    Not available
  • Total Equity Funding
    $929.85 M (USD)

    in 9 rounds

  • Latest Funding Round
    $111 M (USD), Series D

    Oct 03, 2022

  • Investors
    SoftBank

    & 21 more

  • Employee Count
    634

    as on Dec 31, 2023

  • Investments & Acquisitions
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Products & Services of Improbable

Improbable offers a comprehensive portfolio of products and services, including MLB Virtual Ballpark, Jitter, and KosmoPop.

Product name locked
Category locked
Primary

Immersive 3D platform for live baseball events and fan interactions.

Product name locked
Category locked
Locked

Twitch-based tool for viewer participation in virtual games.

Product name locked
Category locked
Locked

Platform for K-pop fan events and artist engagements.

People of Improbable

Headcount 1000-5000
Employee Profiles 27
Employee Profiles
People
Herman Narula
CEO & Co-Founder
People
Peter Lipka
Chief Operating Officer
People
Sam Snyder
SVP R&d
People
Adam Pepelasis
VP, Operations

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Funding Insights of Improbable

Improbable has successfully raised a total of $929.85M across 9 strategic funding rounds. The most recent funding activity was a Series D round of $111 million completed in October 2022. This substantial capital infusion reflects strong investor confidence in the company's business model, growth potential, and market opportunities. The funding enables strategic expansion, product development, market penetration, and operational scaling to drive long-term value creation and competitive advantage.

Investors in Improbable

Improbable has secured backing from 22 investors, including institutional, venture fund, and angel investors. Prominent investors backing the company include SoftBank, NetEase Games and ABC.

All
Venture Fund
Institutional
Angel
Investor Description Founded Year Domain Location
Venture capital investments in technology sectors are handled by Andreessen Horowitz.
Locked Locked Locked
Diversified investment management is handled by SIG across multiple assets.
Locked Locked Locked
Early-stage blockchain technology companies are invested in by the firm.
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Investor details for Improbable

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  • Investor locations
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Verified entity values are shown only after access is granted.

Investments & Acquisitions by Improbable

Improbable has strategically engaged in corporate development activities, having acquired 4 companies. Notable acquisitions include Midwinter Entertainment, Multiplayer Guys and The Multiplayer Group.

Investments
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Investment portfolio details for Improbable

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  • Transaction dates
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Acquisitions
Company Name Description Domain Location Founded Year Amount
Multiplayer games are developed by the company in Nottingham.
Locked Locked 2018 Locked
PC-based multiplayer games are developed, including physics-based battle royale titles.
Locked Locked 2018 Locked
Orchestration tool for game servers in hybrid cloud infrastructure
Locked Locked 2017 Locked
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Complete acquisition details for Improbable

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Financial Statements - Improbable

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Detailed financials for Improbable

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Improbable Comparisons

Improbable Primary company
Description
Platform offering distributed simulation software for video ...
Location
London, United Kingdom
Founded Year
2012
Annual Revenue
$1.58 M (USD)
Net Profit
-$50.92 M (USD)
EBITDA
Not available
Employees
634
As of 2023
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Peer comparison for Improbable

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Competitors of Improbable

Improbable operates in a dynamic and competitive business environment, facing competition from various established players and emerging companies in the market. The competitive landscape includes prominent companies such as Spatial, Hadean, Stardust, Karmaverse and XVERSE, among others.

Company Name Domain Founded year HQ Location Description
Locked Locked Locked
Spatial is focused on creating immersive virtual experiences.
Locked Locked Locked
Provider of a metaverse development platform
Locked Locked Locked
Stardust is focused on AI-driven advertising for app growth.
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PC and console-based NFT games are developed using blockchain technology.
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AI-powered platform for 3D content generation and display is developed.
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Detailed competitors of Improbable

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Latest news on Improbable

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Complete news archive for Improbable

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Frequently Asked Questions about Improbable

Improbable was founded in 2012 and raised its 1st funding round 3 years after it was founded.

Improbable is headquartered in London, United Kingdom. It is registered at London, England, United Kingdom.

Herman Narula is the current CEO of Improbable. They have also founded this company.

Improbable is a funded company, having raised a total of $929.85M across 9 funding rounds to date.

As of Dec 31, 2023, the latest employee count at Improbable is 634.

Annual revenue of Improbable is $1.58M as on May 31, 2019.

Improbable was founded in 2012 in London, United Kingdom, focusing on distributed simulation software for the video games and corporate sectors. A cloud-based computing solution is provided, enabling game developers to create, run, and operate online games. Developers are allowed to write code using various simulation software and distribute it across multiple machines for scalable operations.

Improbable's top competitors include Spatial, Magnopus and Hadean.

Improbable offers MLB Virtual Ballpark, Jitter, and KosmoPop.

Improbable has made 4 acquisitions, including Midwinter Entertainment, Multiplayer Guys, and The Multiplayer Group.

Improbable has 22 investors. Key investors include SoftBank, NetEase Games, ABC, Leland Stanford Junior University, and MultiversX.

The valuation of Improbable is $3.36B as of Oct 2022.

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