Take-Two Interactive

New York, United States Founded: 1993 • Age: 33 yrs
Video games for PC and console platforms are developed.
Annual revenue $5.6B Latest available
Total funding - 1 rounds
Employees 12930 Tracked headcount
Investors 1 Known backers
Products 3 Services tracked
Competitors 9 Brand Intelligence

About Take-Two Interactive

Take-Two Interactive is a company based in New York (United States) founded in 1993 by Ryan Brant. The company has 12,930 employees as of March 31, 2024. Take-Two Interactive has completed 12 acquisitions, including 2K Czech, Dots and Dynamixyz. Take-Two Interactive offers products and services including Sid Meier's Civilization VII, NBA 2K25, and WWE 2K25. Take-Two Interactive operates in a competitive market with competitors including Nexon, Nintendo, Atari, Thatgamecompany and Playrix, among others.

  • Headquarter New York, United States
  • Employees 12930 as on 31 Mar, 2024
  • Founders Ryan Brant
  • Stage Public
  • Sectors
    Media & Entertainment
  • Phone
    Locked
  • Website
    Locked
  • Social
    Locked
  • Legal Name Take-Two Interactive Software, Inc.
Operational Areas
Media & Entertainment → Gaming & Interactive Entertainment Unlock Sub-Sector Unlock Segment
Key Metrics
  • Annual Revenue
    $5.63 B (USD)
    5.31
    as on Mar 31, 2025
  • Net Profit
    -$4.48 B (USD)
    -19.62
    as on Mar 31, 2025
  • EBITDA
    $885.4 M (USD)
    -36.33
    as on Mar 31, 2025
  • Latest Funding Round
    Not available
  • Investors
  • Employee Count
    12930

    as on Mar 31, 2024

  • Investments & Acquisitions
    2K Czech

    & 11 more

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IPO & Listings of Take-Two Interactive

Take-Two Interactive is a publicly listed company on the NASDAQ with ticker symbol TTWO in USA, operating in the Technology services sector. As a publicly traded entity, the company provides investors with opportunities to participate in its growth story through equity ownership. The listing enables access to capital markets, enhances corporate visibility, and provides liquidity for shareholders while maintaining transparency through regulatory compliance and regular financial disclosures.

Exchange: NASDAQ · Ticker: TTWO · Sector: Technology services · USA

Products & Services of Take-Two Interactive

Take-Two Interactive offers a comprehensive portfolio of products and services, including Sid Meier's Civilization VII, NBA 2K25, and WWE 2K25.

Product name locked
Category locked
Primary

Turn-based strategy game for empire building and global conquest

Product name locked
Category locked
Locked

Basketball simulation game with realistic gameplay and career modes

Product name locked
Category locked
Locked

Wrestling simulation featuring iconic matches and storylines

People of Take-Two Interactive

Headcount 1000-5000
Employee Profiles 264
Board Members and Advisors 9
Employee Profiles
People
Morad Elghazal
Svp, Treasurer
People
Cipp/Us Dagatha Delgado
Director & Counsel, Privacy
People
Enid Hsu-Roddy
VP Of Consolidations
People
Pamela Rockmore
Director & Counsel - Product & Marketing

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Funding Insights of Take-Two Interactive

Investors in Take-Two Interactive

Take-Two Interactive has secured backing from 1 investor, including institutional investors. Prominent investors backing the company include Kbc.

All
Institutional
Investor Description Founded Year Domain Location
Integrated bank-insurance group serving retail, private banking, and SME clients
Locked Locked Locked
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Investor details for Take-Two Interactive

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Verified entity values are shown only after access is granted.

Investments & Acquisitions by Take-Two Interactive

Take-Two Interactive has strategically engaged in corporate development activities, having acquired 12 companies. Notable acquisitions include 2K Czech, Dots and Dynamixyz.

Investments
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Investment portfolio details for Take-Two Interactive

Portfolio company identities, transaction dates, round details, and investment values require an active premium plan.

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  • Transaction dates
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Verified entity values are shown only after access is granted.

Acquisitions
Company Name Description Domain Location Founded Year Amount
Independent video game development studio
Locked Locked 2018 Locked
Mobile casual and puzzle games are developed by Dots.
Locked Locked 2013 Locked
Official website of kerbal space game
Locked Locked 2011 Locked
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Complete acquisition details for Take-Two Interactive

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Financial Statements - Take-Two Interactive

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Detailed financials for Take-Two Interactive

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Take-Two Interactive Comparisons

Take-Two Interactive Primary company
Description
Video games for PC and console platforms are developed.
Location
New York, United States
Founded Year
1993
Annual Revenue
$5.63 B (USD)
Net Profit
-$4.48 B (USD)
EBITDA
$885.4 M (USD)
Employees
12,930
As of 2024
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Peer comparison for Take-Two Interactive

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Competitors of Take-Two Interactive

Take-Two Interactive operates in a dynamic and competitive business environment, facing competition from various established players and emerging companies in the market. The competitive landscape includes prominent companies such as Nexon, Nintendo, Atari, Thatgamecompany and Playrix, among others.

Company Name Domain Founded year HQ Location Description
Locked Locked Locked
Nexon is recognized as a leading developer of online games.
Locked Locked Locked
Nintendo is recognized for developing gaming consoles and software.
Locked Locked Locked
Developer and publisher of casual casino PC games
Locked Locked Locked
Developer of PC and mobile-based games
Locked Locked Locked
Casual video games are developed for mobile and PC platforms.
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Detailed competitors of Take-Two Interactive

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Latest news on Take-Two Interactive

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Complete news archive for Take-Two Interactive

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Frequently Asked Questions about Take-Two Interactive

Take-Two Interactive was founded in 1993 and raised its 1st funding round 29 years after it was founded.

Take-Two Interactive is headquartered in New York, United States. It is registered at New York, New York, United States.

As of Mar 31, 2024, the latest employee count at Take-Two Interactive is 12,930.

Annual revenue of Take-Two Interactive is $5.63B as on Mar 31, 2025.

Take-Two Interactive was founded in 1993 in New York, United States, by Ryan Brant. Operations focus on the video game industry, where titles for PC and console are developed and published. Key series include Grand Theft Auto, an action-adventure franchise, and BioShock, a first-person shooter series. The company is headquartered in New York, with activities centered on game development for global markets.

Take-Two Interactive's top competitors include Nexon, Playrix and Thatgamecompany.

Take-Two Interactive offers Sid Meier's Civilization VII, NBA 2K25, and WWE 2K25.

Yes, Take-Two Interactive is publicly traded on NASDAQ under the ticker symbol TTWO.

Take-Two Interactive has made 12 acquisitions, including 2K Czech, Dots, and Dynamixyz.

Take-Two Interactive has 1 investor. Key investors include Kbc.

The ticker symbol of Take-Two Interactive is TTWO on NASDAQ.

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