Take-Two Interactive

New York, United States Founded: 1993 • Age: 33 yrs
Video games for PC and console platforms are developed.
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About Take-Two Interactive

Take-Two Interactive is a company based in New York (United States) founded in 1993 by Ryan Brant.. The company has 12,930 employees as of March 31, 2024. Take-Two Interactive has completed 12 acquisitions, including 2K Czech, Dots and Dynamixyz. Take-Two Interactive offers products and services including Sid Meier's Civilization VII, NBA 2K25, and WWE 2K25. Take-Two Interactive operates in a competitive market with competitors including Nexon, Nintendo, Atari, Thatgamecompany and Playrix, among others.

  • Headquarter New York, United States
  • Employees 12930 as on 31 Mar, 2024
  • Founders Ryan Brant
  • Stage Public
  • Sectors
    Media & Entertainment
  • Phone
    *********
  • Website
    *********
  • Social
    *********
  • Legal Name Take-Two Interactive Software, Inc.
Operational Areas
Media & Entertainment → Gaming & Interactive Entertainment
Key Metrics
  • Annual Revenue
    $5.63 B
    5.31
    as on Mar 31, 2024
  • Net Profit
    $-4.48 B
    -19.62
    as on Mar 31, 2024
  • EBITDA
    $885.4 M
    -36.33
    as on Mar 31, 2024
  • Latest Funding Round
  • Investors
  • Employee Count
    12930

    as on Mar 31, 2024

  • Investments & Acquisitions
    2K Czech

    & 11 more

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IPO & Listings of Take-Two Interactive

Take-Two Interactive is a publicly listed company on the NASDAQ with ticker symbol TTWO in USA, operating in the Technology services sector. As a publicly traded entity, the company provides investors with opportunities to participate in its growth story through equity ownership. The listing enables access to capital markets, enhances corporate visibility, and provides liquidity for shareholders while maintaining transparency through regulatory compliance and regular financial disclosures.

Exchange: NASDAQ · Ticker: TTWO . Sector: Technology services · USA

Products & Services of Take-Two Interactive

Take-Two Interactive offers a comprehensive portfolio of products and services, including Sid Meier's Civilization VII, NBA 2K25, and WWE 2K25. The company's diverse product and service offerings are designed to meet the evolving needs of its customers, address market demands, and provide comprehensive solutions that drive value creation and customer satisfaction across various segments and use cases.

Primary

Turn-based strategy game for empire building and global conquest

Basketball simulation game with realistic gameplay and career modes

Wrestling simulation featuring iconic matches and storylines

People of Take-Two Interactive
Headcount 1000-5000
Employee Profiles 264
Board Members and Advisors 9
Employee Profiles
People
Morad Elghazal
Svp, Treasurer
People
Cipp/Us Dagatha Delgado
Director & Counsel, Privacy
People
Enid Hsu-Roddy
VP Of Consolidations
People
Pamela Rockmore
Director & Counsel - Product & Marketing

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Funding Insights of Take-Two Interactive

  • Total Funding
  • Total Rounds 1
  • Last Round
  • First Round
  • Investors Count 1
Date Amount Transaction Name Valuation Lead Investors Investors
Oct, 2022 Amount Post-IPO - Take-Two Interactive Valuation

investors

Kbc
Date Amount Transaction Name Valuation Lead Investors Investors
Jul, 2021 Amount Post-IPO - Grab Valuation

investors

Feb, 2021 Amount Post-IPO - Grab Valuation

investors

Jan, 2021 Amount Post-IPO - Grab Valuation

investors

Feb, 2021 Amount Post-IPO - Grab Valuation

investors

Investors in Take-Two Interactive

Take-Two Interactive has secured backing from 1 investor, including institutional investors. Prominent investors backing the company include Kbc. This diverse investor base provides strategic capital, industry expertise, and valuable network connections that support the company's growth initiatives, market expansion, and long-term value creation.

All
Institutional
Investor Description Founded Year Domain Location
Integrated bank-insurance group serving retail, private banking, and SME clients
Founded Year Domain Location
Investor Description Founded Year Domain Location
Single family office of Amitabh Bachchan, founder of Amitabh Bachchan Corporation or AB CORP
Founded Year Domain Location
Startup ecosystems are ignited through strategic investments by Signite Partners.
Founded Year Domain Location
Venture capital is directed toward companies in multiple sectors.
Founded Year Domain Location
Venture capital is invested in cybersecurity, fintech, and AI startups.
Founded Year Domain Location

Investments & Acquisitions by Take-Two Interactive

Take-Two Interactive has strategically engaged in corporate development activities, having acquired 12 companies. Notable acquisitions include 2K Czech, Dots and Dynamixyz. These strategic investments and acquisitions demonstrate the company's commitment to growth through portfolio expansion, market consolidation, technology integration, and strategic partnerships that enhance competitive positioning and drive long-term value creation.

Investments
Company Name Description Domain Location Founded Year Amount
Bionic investment advisor platform
2016
Fine Asian gourmet food is offered by an internet-first restaurant.
2016
Physical e-commerce kiosks are deployed for rural purchases in Indonesia.
2014
Fine Asian gourmet food is offered by an internet-first restaurant.
2016
Acquisitions
Company Name Description Domain Location Founded Year Amount
Independent video game development studio
2018
Mobile casual and puzzle games are developed by Dots.
2013
Official website of kerbal space game
2011
Company Name Description Domain Location Founded Year Amount
OVO is recognized as a smart digital payment application.
2017
Bionic investment advisor platform
2016
Physical e-commerce kiosks are deployed for rural purchases in Indonesia.
2014
Physical e-commerce kiosks are deployed for rural purchases in Indonesia.
2014

Financial Statements - Take-Two Interactive

Tata Steel revenue growth over time
Tata Steel profit and loss trends over time
Date Amount Transaction Name Valuation Lead Investors Investors
Jul, 2021 Amount Post-IPO - Grab Valuation

investors

Feb, 2021 Amount Post-IPO - Grab Valuation

investors

Jan, 2021 Amount Post-IPO - Grab Valuation

investors

Feb, 2021 Amount Post-IPO - Grab Valuation

investors

Take-Two Interactive Comparisons

Employees
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Competitors of Take-Two Interactive

Take-Two Interactive operates in a dynamic and competitive business environment, facing competition from various established players and emerging companies in the market. The competitive landscape includes prominent companies such as Nexon, Nintendo, Atari, Thatgamecompany and Playrix, among others. This competitive environment drives innovation, market differentiation, and strategic positioning as companies strive to capture market share and deliver value to their customers. Understanding the competitive dynamics is crucial for assessing market positioning, identifying growth opportunities, and navigating the challenges inherent in a competitive marketplace.

Company Name Domain Founded year HQ Location Description
domain founded_year HQ Location
Nexon is recognized as a leading developer of online games.
domain founded_year HQ Location
Nintendo is recognized for developing gaming consoles and software.
domain founded_year HQ Location
Developer and publisher of casual casino PC games
domain founded_year HQ Location
Developer of PC and mobile-based games
domain founded_year HQ Location
Casual video games are developed for mobile and PC platforms.
Company Name Domain Founded year HQ Location Description
domain founded_year HQ Location
Multiple services are booked via an app-based platform.
domain founded_year HQ Location
On-demand services are booked through an app-based platform.
domain founded_year HQ Location
App based platform offering on demand delivery and ride-hailing services
domain founded_year HQ Location
Operates an on-demand hyperlocal delivery app for food and groceries.

Latest news on Take-Two Interactive

Frequently Asked Questions about Take-Two Interactive

When was Take-Two Interactive founded?

Take-Two Interactive was founded in 1993 and raised its 1st funding round 29 years after it was founded.

Where is Take-Two Interactive located?

Take-Two Interactive is headquartered in New York, United States. It is registered at New York, New York, United States.

How many employees does Take-Two Interactive have?

As of Mar 31, 2024, the latest employee count at Take-Two Interactive is 12,930.

What is the annual revenue of Take-Two Interactive?

Annual revenue of Take-Two Interactive is $5.63B as on Mar 31, 2024.

What does Take-Two Interactive do?

Take-Two Interactive was founded in 1993 in New York, United States, by Ryan Brant. Operations focus on the video game industry, where titles for PC and console are developed and published. Key series include Grand Theft Auto, an action-adventure franchise, and BioShock, a first-person shooter series. The company is headquartered in New York, with activities centered on game development for global markets.

Who are the top competitors of Take-Two Interactive?

Take-Two Interactive's top competitors include Nexon, Playrix and Thatgamecompany.

What products or services does Take-Two Interactive offer?

Take-Two Interactive offers Sid Meier's Civilization VII, NBA 2K25, and WWE 2K25.

Is Take-Two Interactive publicly traded?

Yes, Take-Two Interactive is publicly traded on NASDAQ under the ticker symbol TTWO.

How many acquisitions has Take-Two Interactive made?

Take-Two Interactive has made 12 acquisitions, including 2K Czech, Dots, and Dynamixyz.

Who are Take-Two Interactive's investors?

Take-Two Interactive has 1 investor. Key investors include Kbc.

What is Take-Two Interactive's ticker symbol?

The ticker symbol of Take-Two Interactive is TTWO on NASDAQ.

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