
About The Gamification Company
The Gamification Company is an Education company based in Pune (India) founded in 2019. It provides gamification tools for business performance and learning enhancement. It operates on a B2B and SaaS model in Education and Business Services sectors. Its Indian entity Tgc Technologies Private Limited reported revenue of ₹1.57 Cr. The Gamification Company offers products and services including empXaas™, Coroebus, Gamified LMS, and SeTU. Its focus areas include Technology, EdTech, Gamification and Behavioral Transformation.
Company details
The Gamification Company is a behavioral transformation firm that integrates gamification with neuroscience and behavioral sciences to create solutions for organizations. It develops digital tools like gamified learning platforms and consulting services to boost employee engagement and skill development. Operating from offices in the US and India, it serves enterprises seeking measurable outcomes in performance and training. The company focuses on real-world problem-solving through innovative, technology-driven approaches.
- Headquarters Pune, India
- SectorsEducationBusiness Services
- Email••••••••
- Phone•••• ••••
- Website thegamificationcompany.com
- Social LinkedIn X Facebook
- Legal Name Tgc Technologies Private Limited
- Date of Incorporation 03 Jan, 2019
- Jurisdiction Pune, Maharashtra, India
- Annual Revenue₹1.57 Cr
FY 2025 · +55% YoY
- Net Loss-₹53.6 Lakh
FY 2025 · -34% margin
- EBITDA-₹55,191
FY 2025 · 0% margin
Associated legal entities of The Gamification Company
The Gamification Company operates through Tgc Technologies Private Limited (active). Its filings, financials, charges and directors are on the company page.
| Legal entity | Status | Incorporated | Registered in | Revenue (FY 2025) | Employees | Directors | Company page |
|---|---|---|---|---|---|---|---|
| Tgc Technologies Private Limited CIN U74999PN2019PTC181146 | Active | 03 Jan 2019 | Pune, Maharashtra | ₹1.6 Cr | 1 | 5 | View details |
Products & Services of The Gamification Company
The Gamification Company offers a comprehensive portfolio of products and services, including empXaas™, Coroebus, Gamified LMS, and SeTU.
Platform for gamifying business performance and employee engagement.
Tool for enhancing learning through interactive gamified experiences.
System for delivering gamified training and skill development programs.
Physical and digital games for behavioral change and innovation.
Board of directors of Tgc Technologies Private Limited (The Gamification Company)
Tgc Technologies Private Limited is the primary company behind The Gamification Company. The board of Tgc Technologies Private Limited currently have 5 directors; the longest-serving is Rajib Chowdhury, appointed in 2019.
| Director | Designation | Appointed | Tenure | Entity |
|---|---|---|---|---|
| Rajib Chowdhury DIN 05171299 | Director | 03 Jan 2019 | 7 yrs 9 mo | Tgc Technologies Private Limited |
| Sonal Vijaykumar Seth DIN 05171259 | Director | 03 Jan 2019 | 7 yrs 9 mo | Tgc Technologies Private Limited |
| Carl Judejohn Ambrose DIN 07024527 | Director | 03 Jan 2019 | 7 yrs 9 mo | Tgc Technologies Private Limited |
| Akshya Kumar Mahapatra DIN 08362446 | Director | 30 Jun 2024 | 2 yrs 3 mo | Tgc Technologies Private Limited |
| Meenakshi Dewan DIN 06946820 | Director | 28 Mar 2025 | 1 yr 7 mo | Tgc Technologies Private Limited |
People of The Gamification Company
2 people are tracked at The Gamification Company (2 in leadership).
| Name | Role | Group |
|---|---|---|
Echo Sengupta | Head Of Business Development And Operations | Leadership |
| CEO | Leadership |
Complete people profiles for The Gamification Company
Full employee and board profiles, team structure, tenure and professional contact details require an active premium plan.
- Full employee list
- Team structure
- Board tenure
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Verified entity values are shown only after access is granted.
Financials of The Gamification Company
Figures of Tgc Technologies Private Limited, the primary company behind The Gamification Company, for FY 2025. Revenue was ₹1.57 Cr (+55% year on year). Net loss was -₹53.6 Lakh (-34% margin). EBITDA was -₹55,191 (0% margin). Revenue has grown at a compounded annual rate of +12% over three years and +58% over five years.
- ₹1.57 CrRevenue · FY 2025 · +55% YoY
- -₹53.6 LakhNet loss · -34% margin
- -₹55,191EBITDA · 0% margin
- ₹1.01 CrPaid-up capital
- 1Employees (provident fund records)
- +12%Revenue CAGR, 3 years
- +58%Revenue CAGR, 5 years
Balance sheet, profit and loss, cash flow and ratios of Tgc Technologies Private Limited are on its company page.
Detailed financial statements for The Gamification Company
Statement rows, ratios, five-year trends and downloadable financials of the group companies require an active premium plan.
- Statement rows
- Financial ratios
- Five-year trends
- Downloads
Verified entity values are shown only after access is granted.
Top companies in Gamified & Interactive Learning
3 companies that operate in the same segment as The Gamification Company (Gamified & Interactive Learning) in India, ranked by their profile score on The Company Check.
| Company | Description | Founded | Location | Total funding | Revenue | Employees |
|---|---|---|---|---|---|---|
Online platform for poker games, tournaments, and strategies in India. | 2014 | Kolkata, West Bengal, India | USD 43.41 M | 159 | ||
Space research and exploration organization in India. | 1969 | Bengaluru, Karnataka, India | USD 353.54 M | |||
Digital transformation and cloud solutions are provided in sectors like FinTech, InsurTech, and Digital Learning. | 2018 | Chennai, Tamil Nadu, India | USD 34.73 M | 3,735 |
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Frequently Asked Questions about The Gamification Company
The Gamification Company was founded in 2019.
The Gamification Company is headquartered in Pune, India. It is registered at Pune, Maharashtra, India.
The primary company behind The Gamification Company, Tgc Technologies Private Limited, reported revenue of ₹1.57 Cr for FY 2025, up 55% year on year.
The Gamification Company is a behavioral transformation firm that integrates gamification with neuroscience and behavioral sciences to create solutions for organizations. It develops digital tools like gamified learning platforms and consulting services to boost employee engagement and skill development. Operating from offices in the US and India, it serves enterprises seeking measurable outcomes in performance and training. The company focuses on real-world problem-solving through innovative, technology-driven approaches.
The Gamification Company offers empXaasâ„¢, Coroebus, Gamified LMS, and SeTU.
The Gamification Company operates through Tgc Technologies Private Limited.
The legal entities of The Gamification Company currently have 5 directors, including Rajib Chowdhury, Sonal Vijaykumar Seth, Carl Judejohn Ambrose and others.