About Visual Arts
Visual Arts, based in Osaka, focuses on media entertainment, and services for gaming. Provider of gaming development services. The company prioritizes operational excellence, innovation, and customer-centric approaches for success. It continues to evolve, meeting industry challenges with strategic approaches.
- Headquarter Osaka, Japan
- SectorsMedia & Entertainment
- Website category Arts and Entertainment · Animation and Comics
- Phoneβ’β’β’β’ β’β’β’β’
- Website visual-arts.jp
- Social X
- Acquired by Tencent (Jul 2023)
Investors in Visual Arts
Visual Arts has secured backing from 1 investor, including institutional investors. Prominent investors backing the company include Tencent.
| Investor | Description | Founded Year | Domain | Location |
|---|---|---|---|---|
Value-added internet, mobile, and telecom services are provided in China. | 1998 | tencent.com | Shenzhen, China |
Investor details for Visual Arts
The complete investor list, round-by-round participation and investor portfolios require an active premium plan.
- Complete investor list
- Round participation
- Investor portfolios
- Co-investor network
Verified entity values are shown only after access is granted.
People of Visual Arts
1 people are tracked at Visual Arts (1 in leadership).
| Name | Role | Group |
|---|---|---|
Takahiro Baba | CEO | Leadership |
Complete people profiles for Visual Arts
Full employee and board profiles, team structure, tenure and professional contact details require an active premium plan.
- Full employee list
- Team structure
- Board tenure
- Professional contacts
Verified entity values are shown only after access is granted.
Timeline of Visual Arts
2 dated milestones of Visual Arts across 32 years, from founding to its latest funding, stage changes and deals.
- Founded Visual Arts is founded.
- Exit Acquired by Tencent.
Web traffic of Visual Arts
The website of Visual Arts (visual-arts.jp) receives about 9.5K visits a month and ranks #1,926,844 among all websites worldwide, #10,145 in Animation and Comics.
- Monthly visits9.5K
▼ 29.5% vs previous month
- Unique visitors6.1K
per month
- Global rank#1,926,844
among all websites
- Category rank#10,145
Arts and Entertainment · Animation and Comics
- Bounce rate65%
- Pages per visit1.7
- Average visit25 sec
- DevicesDesktop 19% Β· Mobile 81%
Websites whose visitors overlap most with Visual Arts. Affinity shows how closely the audiences match.
| Website | Domain | Audience affinity | Monthly visits | Global rank | Profile |
|---|---|---|---|---|---|
va-store.jp | va-store.jp | 100% | – | #508,843 | β |
tva.ac.jp | tva.ac.jp | 78% | – | #2,325,995 | β |
| youtube.com | 71% | 30.4B | #2 | View details | |
n-visual.net | n-visual.net | 62% | – | #2,250,350 | β |
| pixiv.net | 52% | 290.4M | #95 | View details | |
| β’β’β’β’β’β’β’β’β’β’ | β’β’β’β’β’β’.com | β’β’% | β’.β’M | #β’β’β’β’β’ | β |
| β’β’β’β’β’β’β’β’β’β’ | β’β’β’β’β’β’.com | β’β’% | β’.β’M | #β’β’β’β’β’ | β |
| β’β’β’β’β’β’β’β’β’β’ | β’β’β’β’β’β’.com | β’β’% | β’.β’M | #β’β’β’β’β’ | β |
All 9 similar websites and full traffic analytics for Visual Arts
The complete similar-websites list, audience overlap and engagement analytics require an active premium plan.
- 9 similar websites
- Audience overlap
- Engagement analytics
- Traffic by brand
Verified entity values are shown only after access is granted.
Similar companies to Visual Arts
10 companies that operate in the same segment as Visual Arts (Gaming Platforms & Ecosystem), ranked by their profile score on The Company Check.
| Company | Description | Founded | Location | Total funding | Revenue | Employees |
|---|---|---|---|---|---|---|
Digital entertainment, e-commerce, and financial services are provided globally. | 2006 | Singapore | USD 721.47 M | USD 22.94 B | 80,700 | |
Gaming hardware and accessories are developed for players. | 2005 | Irvine, California, United States | USD 126.27 M | – | – | |
Provider of cross-platform game engine technology | 1991 | Cary, North Carolina, United States | USD 8.13 B | – | 771 | |
VR-based head-mounted displays for gaming are provided by Oculus. | 2012 | Menlo Park, California, United States | USD 107.05 M | – | – | |
ESports social video streaming platform | 2006 | San Francisco, California, United States | USD 35.12 M | – | – | |
Microsoft is recognized for software, hardware, and gaming solutions. | 1975 | Redmond, Washington, United States | – | USD 281.72 B | 228,000 | |
Blockchain-based PC and mobile games are developed and published. | 2006 | Kowloon, Hong Kong, China | USD 973.19 M | – | – | |
Custom overlay apps for PC games are developed. | 2009 | Ramat Gan, Tel Aviv District, Israel | USD 149.74 M | – | – | |
Unity is recognized as a leading real-time development platform. | 2004 | San Francisco, California, United States | USD 893.5 M | USD 1.85 B | 4,990 | |
Group voice, video, and text communication platform is provided. | 2012 | San Francisco, California, United States | USD 922.3 M | – | – |
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Frequently Asked Questions about Visual Arts
Visual Arts was founded in 1991.
Visual Arts is headquartered in Osaka, Japan. It is registered at Osaka, Osaka Prefecture, Japan.
Takahiro Baba is the current CEO of Visual Arts.
Visual Arts, based in Osaka, focuses on media entertainment, and services for gaming. Provider of gaming development services. The company prioritizes operational excellence, innovation, and customer-centric approaches for success. It continues to evolve, meeting industry challenges with strategic approaches.
Visual Arts has 1 investor. Key investors include Tencent.
Yes. Visual Arts was acquired by Tencent in July 2023.
