About Xcite Interactive
Xcite Interactive is a company based in Kansas City (United States) founded in 2019 by Sean Hopkins. Xcite Interactive has raised $270 thousand across 1 funding round.
- Headquarter Kansas City, United States
- Founders Sean Hopkins
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Sectors
Business Services
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Phone
Locked
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Website
Locked
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Social
Locked
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Annual Revenue
Not available
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Net Profit
Not available
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EBITDA
Not available
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Total Equity Funding
$270 K (USD)
in 1 rounds
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Latest Funding Round
$270 K (USD), Seed
Oct 06, 2020
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Investors
Not available
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Employee Count
Not available
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Funding Insights of Xcite Interactive
Xcite Interactive has successfully raised a total of $270K through 1 strategic funding round. The most recent funding activity was a Seed round of $270 thousand completed in October 2020. This substantial capital infusion reflects strong investor confidence in the company's business model, growth potential, and market opportunities. The funding enables strategic expansion, product development, market penetration, and operational scaling to drive long-term value creation and competitive advantage.
Investments & Acquisitions by Xcite Interactive
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Financial Statements - Xcite Interactive
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Xcite Interactive Comparisons
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Latest news on Xcite Interactive
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Frequently Asked Questions about Xcite Interactive
Xcite Interactive was founded in 2019 and raised its 1st funding round 1 year after it was founded.
Xcite Interactive is headquartered in Kansas City, United States. It is registered at Kansas City, Missouri, United States.
Brandon Knicely is the current CEO of Xcite Interactive.
Xcite Interactive is a funded company, having raised a total of $270K across 1 funding round to date.
Xcite Interactive was established in 2019 in Kansas City, United States, within the event management sector. Comprehensive services for planning and executing interactive events are delivered by the company. Operations are centered in the local region, with leadership handled by Co-Founder Sean Hopkins and Chief Executive Officer Brandon Knicely. Focus is placed on facilitating client needs in experiential environments.