Electronic Arts

Redwood City, United States Founded: 1982 • Age: 44 yrs Listed Acquired By Public Investment Fund
Video game developers focused on core games

About Electronic Arts

Electronic Arts is a publicly listed company based in Redwood City (United States) founded in 1982, and was acquired by Public Investment Fund in September 2025. Video game developers focused on core games. The company has 14,500 employees. Electronic Arts has completed 24 acquisitions, including BioWare, Chillingo and Codemasters. Its chief executive, as recorded, is Andrew Wilson. Its website ea.com draws about 67.8 million monthly visits. Its Indian entity Electronic Arts Games (India) Private Limited reported revenue of ₹656 Cr. Its focus areas include Mobile, Mobile Gaming, Game Developers and Mid-Core. Its competitors include Riot Games, Machine Zone and Nexon; 2 of its 3 listed competitors have raised funding.

Company details

Electronic Arts was founded in 1982 and is headquartered in Redwood City, United States. Video games are developed and published by the company within the entertainment sector, targeting platforms such as PCs, mobile devices, consoles, and online environments. Operations include the creation of franchises like SimCity, The Sims, NBA Live, FIFA, and Need for Speed, with distribution handled globally.

Key Metrics
  • Indian entity revenue
    ₹656 Cr

    FY 2025 · +19% YoY

  • Indian entity net profit
    ₹74.14 Cr

    FY 2025 · 11% margin

  • Indian entity EBITDA
    ₹198 Cr

    FY 2025 · 30% margin

  • Investors
  • Employee Count
    14,500
  • Investments & Acquisitions
    BioWare

    & 23 more

  • Acquired by

Apps and channels of Electronic Arts

Electronic Arts publishes 6 mobile apps with over 1.5B+ downloads; its YouTube channel Apex Legends has 377K subscribers and 30 videos.

Need for Speed™ No Limits
Google Play Racing Everyone 10+ Free
Developer: ELECTRONIC ARTS
View on Google Play
Real Racing 3
Google Play Racing Everyone Free
Developer: ELECTRONIC ARTS
View on Google Play
EA SPORTS FC™ Mobile Soccer
Google Play Sports Everyone Free
Developer: ELECTRONIC ARTS
View on Google Play
Design Home™: House Makeover
App Store Games 4+
Developer: Crowdstar LLC
View on App Store
Apex Legends
YouTube 377K subscribers 30 videos Gaming
Open channel

Videos from Electronic Arts

The most watched videos on Electronic Arts's YouTube channel, Apex Legends (377K subscribers). Click a video to play it here.

Apex Legends: Takeover Anthem Trailer
1.2M views
Apex Legends: Altered Horizons
1M views
Apex Legends: Showdown Anthem Trailer
985.2K views
Apex Legends: Shockwave Gameplay Trailer
879.1K views

More on Apex Legends.

Investors in Electronic Arts

Electronic Arts has secured backing from 3 investors, including venture fund and institutional investors. Prominent investors backing the company include Affinity Partners, Public Investment Fund and Silver Lake.

All
Venture Fund
Institutional
InvestorDescriptionFounded YearDomainLocation
Affinity Partners is involved in unspecified business activities.
affinitypartners.com
Technology investing and private equity firm focused on partnerships.
silverlake.com
Manages investments in energy, real estate, and technology to support national development.
1971pif.gov.saRiyadh, Saudi Arabia
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Investor details for Electronic Arts

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Board of directors of Electronic Arts Games (India) Private Limited (Electronic Arts)

Electronic Arts Games (India) Private Limited is the primary company behind Electronic Arts. The board of Electronic Arts Games (India) Private Limited currently have 3 directors; the longest-serving is Priya Krishnadas, appointed in 2020. 16 earlier directors have ceased.

DirectorDesignationAppointedTenureEntity
Priya Krishnadas
DIN 08760418
Managing Director02 Jul 20206 yrs 4 moElectronic Arts Games (India) Private Limited
Yong Soo Bae
DIN 09327082
Director09 Feb 20224 yrs 8 moElectronic Arts Games (India) Private Limited
James Larbey Crane
DIN 11202254
Director12 Sep 20251 yr 1 moElectronic Arts Games (India) Private Limited

People of Electronic Arts

769 people are tracked at Electronic Arts (292 in leadership, 7 in board & advisors, 470 in team); the tracked headcount is 14,500.

NameRoleGroup
Andrew Wilson
CEOLeadership
Raymond Konishi
Development Director Ii, Data And AnalyticsLeadership
Drew Hebb
Senior Director, Franchise StrategyLeadership
J. Michael Leon
Senior Director, Corporate Strategy - MobileLeadership
Judith Netscher
Senior Development Director, Tools And Technology Group At Electronic ArtsLeadership
Mala Singh
Chief People OfficerLeadership
Maria F.
Director, Workforce Engagement (the Americas)Leadership
Leslie Heryford
Sr. Director Experience Integration | Global Board For Employee Resource Group (pride)Leadership
Jason Horwath
Chief Information OfficerLeadership
Sebastian Enrique
Vice President, EA Sports FC Premium LiveLeadership
Dan Motoc
Director Of Private Cloud EngineeringLeadership
Erin Exum
Director Of Integrated Communications And Athlete Marketing, Madden And College FootballLeadership
Matthew Miller
Associate Game Design DirectorLeadership
Mihai Belu
Security Operations DirectorLeadership
Jeff Antunes
Head Of Operations - American FootballLeadership
Vince Zampella
Executive Vice PresidentLeadership
Sharon Andrews
Vice President Executive OperationsLeadership
Cassie Devoy
Director, Revenue AccountingLeadership
Joe Gatdula
Director, Global Brand MarketingLeadership
Chris King
Director, IT OperationsLeadership

749 more people are available in the full profile.

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IPO & Listings of Electronic Arts

Electronic Arts is a publicly listed company on the NASDAQ with ticker symbol EA in USA, operating in the Technology services sector. As a publicly traded entity, the company provides investors with opportunities to participate in its growth story through equity ownership. The listing enables access to capital markets, enhances corporate visibility, and provides liquidity for shareholders while maintaining transparency through regulatory compliance and regular financial disclosures.

  • IPO date23 Apr 1990
  • Listed onNASDAQ: EA
  • Listed entityElectronic Arts Inc.
  • Exchange sectorTechnology services
  • ISINUS2855121099
  • Share price$200.44 (-0.2% on the day) · 2026-05-11
  • Market capitalisation$50.16B
  • Price to earnings57.4
  • EPS (diluted, trailing year)$3.49
  • Dividend yield0.38%
  • Volume (last session)2,738,171
  • Analyst consensusNeutral

Financials of Electronic Arts

Figures of Electronic Arts Games (India) Private Limited, the primary company behind Electronic Arts, for FY 2025. Revenue was ₹656 Cr (+19% year on year). Net profit was ₹74.14 Cr (11% margin). EBITDA was ₹198 Cr (30% margin). Revenue has grown at a compounded annual rate of +45% over three years and +37% over five years.

  • ₹656 CrRevenue · FY 2025 · +19% YoY
  • ₹74.14 CrNet profit · 11% margin
  • ₹198 CrEBITDA · 30% margin
  • ₹1.7 LakhPaid-up capital
  • 653Employees (provident fund records)
  • +45%Revenue CAGR, 3 years
  • +37%Revenue CAGR, 5 years
Exchange-reported annual figures
YearRevenueNet incomeEBITDA
2024$7.45B$1.12B$1.89B
2023$7.51B$1.27B$1.95B
2022$7.24B$802.0M$1.79B
2021$7.00B$789.0M$1.63B
2020$5.66B$837.0M$1.26B

Balance sheet, profit and loss, cash flow and ratios of Electronic Arts Games (India) Private Limited are on its company page.

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Detailed financial statements for Electronic Arts

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Investments & Acquisitions by Electronic Arts

Electronic Arts has strategically engaged in corporate development activities, having acquired 24 companies. Notable acquisitions include BioWare, Chillingo and Codemasters.

Acquisitions
Company NameDescriptionDomainLocationFoundedAcquiredAmount
Digital tracking solutions for sports data and media are developed.
tracab.comSolna, Sweden2003Feb 2025••••
Mobile and web games are developed for various platforms.
playdemic.comWilmslow, United Kingdom2010Jun 2021$1.4B
Sports games are developed by an independent Canadian studio.
metalheadsoftware.comVictoria, Canada2009May 2021••••
Mid-core mobile games are developed and published by Glu.
glu.comSan Francisco, United States2001Feb 2021$2.4B
Video game developer specializing in core games
codemasters.comWarwick, United Kingdom1986Dec 2020$1.2B
Mid-core mobile games are developed by Industrial Toys.
industrialtoys.comPasadena, United States2012Jul 2018••••
Indie video game development company
respawn.comSan Fernando, United States2010Nov 2017$315M
Social software solutions are developed for user interactions.
esn.meUppsala, Sweden2008Sep 2012••••
Online role-playing games were developed by the California-based studio.
klicknation.comSacramento, United States2007Dec 2011••••
Casual games are developed and published independently by PopCap.
popcap.comSeattle, United States2000Jul 2011$750M
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Complete acquisition details for Electronic Arts

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Timeline of Electronic Arts

13 dated milestones of Electronic Arts across 43 years, from founding to its latest funding, stage changes and deals.

  1. Founded Electronic Arts is founded.
  2. IPO Lists on the stock exchange (IPO).
  3. Acquisition Acquires PopCap.
  4. Acquisition Acquires Klick Nation.
  5. Acquisition Acquires ESN Social Software.
  6. Acquisition Acquires Respawn Entertainment.
  7. Acquisition Acquires Industrial Toys.
  8. Acquisition Acquires Codemasters.
  9. Acquisition Acquires Glu.
  10. Acquisition Acquires Metalhead Software.
  11. Acquisition Acquires Playdemic.
  12. Acquisition Acquires Tracab.
  13. Exit Acquired by Public Investment Fund.

Competitors of Electronic Arts

Electronic Arts has 3 listed competitors in our database, 2 of them funded. They include Riot Games, Machine Zone and Nexon.

Company NameDomainFoundedHQ LocationTotal fundingEmployeesDescription
riotgames.com2006San Francisco, United States$15M
Video games are developed and eSports tournaments are organized.
mz.com2008Palo Alto, United States$271.43M542
Mobile game developer
nexon.com1994El Segundo, United States
Nexon is recognized as a leading developer of online games.
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Detailed competitors of Electronic Arts

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Web traffic of Electronic Arts

The website of Electronic Arts (ea.com) receives about 67.8M visits a month and ranks #582 among all websites worldwide, #23 in Video Games Consoles and Accessories.

  • Monthly visits
    67.8M

    ▲ 2.8% vs previous month

  • Unique visitors
    20.1M

    per month

  • Global rank
    #582

    among all websites

  • Category rank
    #23

    Games · Video Games Consoles and Accessories

Similar websites

Websites whose visitors overlap most with Electronic Arts. Affinity shows how closely the audiences match.

WebsiteDomainAudience affinityMonthly visitsGlobal rankProfile
futbin.com
100%
38.6M#931View details
fut.gg
fut.gg
93%
#3,378–
steamcommunity.com
90%
#183View details
xbox.com
86%
58M#488View details
twitch.tv
86%
1.1B#44View details
••••••••••••••••.com••%•.•M#•••••–
••••••••••••••••.com••%•.•M#•••••–
••••••••••••••••.com••%•.•M#•••••–
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Top companies in MMORPG & Online Gaming

3 companies that operate in the same segment as Electronic Arts (MMORPG & Online Gaming) in United States, ranked by their profile score on The Company Check.

CompanyDescriptionFoundedLocationTotal fundingRevenueEmployees
Casual games developer and publisher for mobile and web platforms
2007San Francisco, California, United StatesUSD 525.6 MUSD 49.68 M2,916
Provider of cross-platform game engine technology
1991Cary, North Carolina, United StatesUSD 8.13 B11,961
Mobile games are developed and published by Jam City.
2007Culver City, California, United StatesUSD 499.49 M
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Related news about Electronic Arts

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Frequently Asked Questions about Electronic Arts

Electronic Arts was founded in 1982.

Electronic Arts is headquartered in Redwood City, United States. It is registered at Redwood City, California, United States.

Andrew Wilson is the CEO of Electronic Arts, as recorded in our data.

Electronic Arts has 14,500 employees.

The primary company behind Electronic Arts, Electronic Arts Games (India) Private Limited, reported revenue of ₹656 Cr for FY 2025, up 19% year on year.

Electronic Arts was founded in 1982 and is headquartered in Redwood City, United States. Video games are developed and published by the company within the entertainment sector, targeting platforms such as PCs, mobile devices, consoles, and online environments. Operations include the creation of franchises like SimCity, The Sims, NBA Live, FIFA, and Need for Speed, with distribution handled globally.

Electronic Arts's top competitors include Machine Zone, Riot Games and Nexon.

Yes, Electronic Arts is publicly traded on NASDAQ under the ticker symbol EA.

Electronic Arts has made 24 acquisitions, including BioWare, Chillingo, and Codemasters.

Electronic Arts has 3 investors. Key investors include Affinity Partners, Public Investment Fund, and Silver Lake.

Electronic Arts operates through Electronic Arts Games (India) Private Limited.

Yes. Electronic Arts was acquired by Public Investment Fund in September 2025.

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