About Hyprsense
Hyprsense is a company based in Burlingame (United States) founded in 2018 by Kenneth Ryu, Jungwoon Park, and Jihun Yu was acquired by Epic Games in November 2020. Hyprsense has raised $4.5 million across 1 funding round from investors including Epic Games, Atinum Investment and Kakao Ventures. Hyprsense operates in a competitive market with competitors including Smith Micro, DeepMotion, Loom.ai, Nimble Collective and Xmov, among others.
- Headquarter Burlingame, United States
- Founders Kenneth Ryu, Jungwoon Park, Jihun Yu
- SectorsMedia & EntertainmentTechnology
- Emailβ’β’β’β’β’β’β’β’
- Website hyprsense.com
- Social LinkedIn X Facebook
- Acquired by Epic Games (Nov 2020)
- Total Equity Funding$4.5M (USD)
in 1 rounds
- Latest Funding Round$4.5M (USD), Series A
Jul 2018
- InvestorsEpic Games
& 4 more
- Acquired byEpic Games
(Nov 2020)
Funding Insights of Hyprsense
Hyprsense has successfully raised a total of $4.5M through 1 strategic funding round. The most recent funding activity was a Series A round of $4.5 million completed in July 2018. This substantial capital infusion reflects strong investor confidence in the company's business model, growth potential, and market opportunities. The funding enables strategic expansion, product development, market penetration, and operational scaling to drive long-term value creation and competitive advantage.
- Total Funding $4.5M
- Total Rounds 1
- Last Round Series A β $4.5M
- First Round $4.5M
(Jul 2018)
- Investors Count 4
All 1 funding rounds of Hyprsense with amounts and investors; the two latest post-money valuations are shown, the rest are part of the premium plan.
| Date | Amount | Transaction Name | Valuation | Lead Investors | Investors |
|---|---|---|---|---|---|
| Jul 2018 | $4.5M | Series A | β | β |
5 investors in total: 5 institutional.
Investors in Hyprsense
Hyprsense has secured backing from 5 investors, including venture fund and institutional investors. Prominent investors backing the company include Epic Games, Atinum Investment and Kakao Ventures.
| Investor | Description | Founded Year | Domain | Location |
|---|---|---|---|---|
VC firm investing in geographies such as South Korea | 1988 | atinuminvest.co.kr | Seoul, South Korea | |
Venture capital investments are directed toward IT startups. | – | kakao.vc | Seongnam-si, South Korea | |
Investments are focused on new technology businesses and ventures. | 2018 | pacapital.co.kr | Seoul, South Korea | |
Early-stage tech startups are invested in by KT Investment. | – | kti.vc | Seoul, South Korea | |
Provider of cross-platform game engine technology | 1991 | epicgames.com | Cary, United States |
Investor details for Hyprsense
The complete investor list, round-by-round participation and investor portfolios require an active premium plan.
- Complete investor list
- Round participation
- Investor portfolios
- Co-investor network
Verified entity values are shown only after access is granted.
People of Hyprsense
3 people are tracked at Hyprsense (3 in leadership).
| Name | Role | Group |
|---|---|---|
Kenneth Ryu | Co-Founder | Leadership |
Jungwoon Park | Co-Founder | Leadership |
Jihun Yu | Founder & CEO | Leadership |
Complete people profiles for Hyprsense
Full employee and board profiles, team structure, tenure and professional contact details require an active premium plan.
- Full employee list
- Team structure
- Board tenure
- Professional contacts
Verified entity values are shown only after access is granted.
Timeline of Hyprsense
3 dated milestones of Hyprsense across 2 years, from founding to its latest funding, stage changes and deals.
- Founded Hyprsense is founded.
- Funding First funding round of $4.5M.
- Exit Acquired by Epic Games.
Competitors of Hyprsense
Hyprsense operates in a dynamic and competitive business environment, facing competition from various established players and emerging companies in the market. The competitive landscape includes prominent companies such as Smith Micro, DeepMotion, Loom.ai, Nimble Collective and Xmov, among others.
| Company Name | Domain | Founded | HQ Location | Total funding | Employees | Description |
|---|---|---|---|---|---|---|
| smithmicro.com | 1982 | Aliso Viejo, United States | – | 141 | Graphics, animation, and compression software is provided for media industries. | |
| deepmotion.com | 2014 | San Mateo, United States | $2.2M | – | Digital characters for animation are created using deep learning technology. | |
| loomai.com | 2016 | San Francisco, United States | $4.35M | 18 | Platform to create avatars for applications in AR, VR, gaming, and messaging | |
| nimblecollective.com | 2014 | California, United States | $18.7M | 36 | Online marketplace for graphic animators | |
| xmov.ai | 2017 | Shanghai, China | $110M | – | AI-based virtual digital human infrastructure is provided for media applications. | |
| oben.me | 2014 | Pasadena, United States | $23.78M | – | Photo-real 3D virtual avatar using AI | |
| deepbrain.io | 2016 | Palo Alto, United States | $51.76M | – | AI-based platform for human avatar generation is developed. | |
| readyplayer.me | 2020 | Tallinn, Estonia | $69M | 29 | AI-powered 3D avatar modeling tools are provided for metaverse applications. | |
| speech-graphics.com | 2010 | Edinburgh, United Kingdom | $9.62M | 42 | Speech-driven 3D facial animations are generated automatically from audio. | |
| golaem.com | 2010 | Rennes, France | $667,664 | – | Autodesk Maya plugin for character generation and simulation is developed. |
Detailed competitors of Hyprsense
The full competitor set, operating metrics and side-by-side benchmarks require an active premium plan.
- Full competitor set
- Operating metrics
- Benchmarks
- Competitive positioning
Verified entity values are shown only after access is granted.
Similar companies to Hyprsense
10 companies that operate in the same segment as Hyprsense (3D Animation & Modelling), ranked by their profile score on The Company Check.
| Company | Description | Founded | Location | Total funding | Revenue | Employees |
|---|---|---|---|---|---|---|
Unity is recognized as a leading real-time development platform. | 2004 | San Francisco, California, United States | USD 893.5 M | USD 1.85 B | 4,990 | |
Mobile app and SDK for 3D avatar creation are provided. | 2011 | Los Angeles, California, United States | USD 276.46 M | – | 39 | |
Platform offering AI-powered design tools | 2022 | San Francisco, California, United States | USD 42 M | – | – | |
Provider of an online 3D avatar-based social network | 2004 | Mountain View, California, United States | USD 65 M | – | – | |
Provider of cloud-based 3D CAD modeling software for the AEC industry | 1982 | San Francisco, California, United States | – | USD 7.2 B | 15,300 | |
AR-based content management software is offered for 3D product experiences. | 2018 | Toronto, Ontario, Canada | USD 2.1 M | USD 1.53 M | – | |
Graphics, animation, and compression software is provided for media industries. | 1982 | Aliso Viejo, California, United States | – | USD 17.36 M | 164 | |
Cloud and AI-powered tools for integrated circuit design are provided. | 1988 | San Jose, California, United States | – | USD 5.3 B | 12,700 | |
AI-enabled 3D virtual avatars are developed for interactive applications. | 2016 | San Francisco, California, United States | USD 117.5 M | – | – | |
Digital marketplace for content creators to discover, share, buy, and sell digital assets | 2010 | New York, New York, United States | USD 334.43 M | USD 209.45 K | – |
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Frequently Asked Questions about Hyprsense
Hyprsense was founded in 2018.
Hyprsense is headquartered in Burlingame, United States. It is registered at Burlingame, California, United States.
Jihun Yu is the current CEO of Hyprsense. They have also founded this company.
Hyprsense is a funded company, having raised a total of $4.5M across 1 funding round to date. The company's 1st funding round was a Series A of $4.5M, raised on Jul 2018.
Hyprsense develops and provides facial motion capture software to animate any 3D characters in real-time that is used for ARVR applications. Provides face detection, facial landmark tracking, and expression value tracking solutions for creating AR filter or VR avatar. Supports 198 facial landmarks on eye, eyebrow, nose, mouth jawline and is compatible with iOS, Android, Windows, Unity, Unreal. Partners include Luppet, KT Corporation, Bermuda and more.
Hyprsense's top competitors include Smith Micro, Loom.ai and ObEN.
Hyprsense has 5 investors. Key investors include Epic Games, Atinum Investment, Kakao Ventures, Pearl Abyss Capital, and KT Investment.
Yes. Hyprsense was acquired by Epic Games in November 2020.
