About PushButton Labs
PushButton Labs is a Media & Entertainment company based in Eugene (United States) founded in 2009, and was acquired by Disney in June 2011. Game development engine. The company was acqui-hired. Its focus areas include Gaming, Gaming Tech, Development and Game Engines. Its competitors include Unity, Epic Games and Rec Room; 3 of its 3 listed competitors have raised funding.
Company details
PushButton Labs was founded in 2009 in Eugene, United States, as a game development studio. Casual games for mobile and social platforms are developed, including Social City, a simulation game created for Playdom. A flash game development engine named Push Button is offered, which has been utilized by developers such as DisneyPlaydom, PopCap, Zynga, and RockYou for social platform games. Operations center on tools and content for the gaming sector.
- Headquarters Eugene, United States
- Stage Acquired
- SectorsMedia & Entertainment
- Website pushbuttonlabs.com
- Social LinkedIn
- Acquired by Disney (Jun 2011)
Investors in PushButton Labs
PushButton Labs has secured backing from 1 investor, including institutional investors. Prominent investors backing the company include Disney.
| Investor | Description | Founded Year | Domain | Location |
|---|---|---|---|---|
Entertainment group producing and distributing films and TV shows | 1923 | disney.com | Burbank, United States |
Investor details for PushButton Labs
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Timeline of PushButton Labs
2 dated milestones of PushButton Labs across 2 years, from founding to its latest funding, stage changes and deals.
- Founded PushButton Labs is founded.
- Exit Acquired by Disney.
Competitors of PushButton Labs
PushButton Labs has 3 listed competitors in our database, 3 of them funded. They include Unity, Epic Games and Rec Room.
| Company Name | Domain | Founded | HQ Location | Total funding | Employees | Description |
|---|---|---|---|---|---|---|
| unity.com | 2004 | San Francisco, United States | $893.5M | 7,703 | Unity is recognized as a leading real-time development platform. | |
| epicgames.com | 1991 | Cary, United States | $8.13B | 771 | Provider of cross-platform game engine technology | |
| recroom.com | 2016 | Seattle, United States | $350.82M | 279 | Tools for creating and playing games are provided without coding. |
Detailed competitors of PushButton Labs
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Top companies in Gaming Platforms & Ecosystem
3 companies that operate in the same segment as PushButton Labs (Gaming Platforms & Ecosystem) in United States, ranked by their profile score on The Company Check.
| Company | Description | Founded | Location | Total funding | Revenue | Employees |
|---|---|---|---|---|---|---|
Gaming hardware and accessories are developed for players. | 2005 | Irvine, California, United States | USD 126.27 M | 1,981 | ||
Provider of cross-platform game engine technology | 1991 | Cary, North Carolina, United States | USD 8.13 B | 11,961 | ||
VR-based head-mounted displays for gaming are provided by Oculus. | 2012 | Menlo Park, California, United States | USD 107.05 M |
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Frequently Asked Questions about PushButton Labs
PushButton Labs was founded in 2009.
PushButton Labs is headquartered in Eugene, United States. It is registered at Eugene, Oregon, United States.
PushButton Labs was founded in 2009 in Eugene, United States, as a game development studio. Casual games for mobile and social platforms are developed, including Social City, a simulation game created for Playdom. A flash game development engine named Push Button is offered, which has been utilized by developers such as DisneyPlaydom, PopCap, Zynga, and RockYou for social platform games. Operations center on tools and content for the gaming sector.
PushButton Labs's top competitors include Epic Games, Unity and Rec Room.
PushButton Labs has 1 investor. Key investors include Disney.
Yes. PushButton Labs was acquired by Disney in June 2011.
