ScreenLife

Seattle, United States Founded: 2002 • Age: 24 yrs Acquired By Paramount
PC and console games are developed, including film trivia quizzes.

About ScreenLife

ScreenLife is a Media & Entertainment company based in Seattle (United States) founded in 2002, and was acquired by Paramount in August 2008. PC and console games are developed, including film trivia quizzes. Its focus areas include Gaming, PC & Console Gaming, Game Developers and PC & Console Games. Its competitors include Take-Two Interactive, Nexon and Nintendo.

Company details

ScreenLife was established in 2002 in Seattle, United States, within the game development sector. Operations center on creating PC and console titles, with a focus on interactive entertainment. The Scene It? series, featuring quiz-based trivia on films and pop culture, has been produced as a key offering. Development activities are maintained through the domain screenlifegames.com, supporting digital and physical game distribution.

Key Metrics

Investors in ScreenLife

ScreenLife has secured backing from 1 investor, including institutional investors. Prominent investors backing the company include Paramount.

All
Institutional
InvestorDescriptionFounded YearDomainLocation
Films and TV programs are produced and distributed by Paramount.
1912paramount.comLos Angeles, United States
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Investor details for ScreenLife

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People of ScreenLife

851 people are tracked at ScreenLife (450 in leadership, 7 in board & advisors, 394 in team).

NameRoleGroup
Marco Nobili
Executive Vice President And International General Manager Of Paramount+Leadership
Logan Thomas
Vp, IR & Corporate StrategyLeadership
Alan Lam
Vice President Of HRISLeadership
Daniel Cohl
Vice President, Business And Legal Affairs, DistributionLeadership
Terri Paulson
Advertising Sales And Marketing DirectorLeadership
Katharina Rickers
Director, Advanced Marketing Solutions Germany, Switzerland, AustriaLeadership
Jana Mollett
VP Brand & Content Marketing, Streaming UKLeadership
Matty May
Vice President Paramount AdvertisingLeadership
Eugene Grinman
DirectorLeadership
Joshua Hill
Sr. Director, Fp&a - Paramount+Leadership
Corinne Waldheim
Director, Audience Impact & IntelligenceLeadership
James Tatam
SVP COO Content & Studios, UKLeadership
Rochelle Samuel
Vp, Controller CBS Television Network And Sports NetworkLeadership
Ilan Behar
Director, Brand & Content StrategyLeadership
Alysha L.
Senior Director, Franchise Social, The Daily ShowLeadership
Cecil A.
Director, Business IntelligenceLeadership
Michelle Bogorad
Director, HR Program ManagementLeadership
Rob Monforto
Vice President, Creative And Production Business OperationsLeadership
Jeff Graham
Senior Director, Strategic Yield & Revenue OptimizationLeadership
Nur-Ul- Haq
Senior Vice President, Global Privacy And Kids' Privacy & Online Safety OfficerLeadership

831 more people are available in the full profile.

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Complete people profiles for ScreenLife

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  • Team structure
  • Board tenure
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Timeline of ScreenLife

2 dated milestones of ScreenLife across 6 years, from founding to its latest funding, stage changes and deals.

  1. Founded ScreenLife is founded.
  2. Exit Acquired by Paramount.

Competitors of ScreenLife

ScreenLife has 3 listed competitors in our database. They include Take-Two Interactive, Nexon and Nintendo.

Company NameDomainFoundedHQ LocationTotal fundingEmployeesDescription
take2games.com1993New York, United States11,580
Video games for PC and console platforms are developed.
nexon.com1994El Segundo, United States
Nexon is recognized as a leading developer of online games.
nintendo.com1980Redmond, United States1,677
Nintendo is recognized for developing gaming consoles and software.
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Detailed competitors of ScreenLife

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  • Operating metrics
  • Benchmarks
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Verified entity values are shown only after access is granted.

Top companies in MMORPG & Online Gaming

3 companies that operate in the same segment as ScreenLife (MMORPG & Online Gaming) in United States, ranked by their profile score on The Company Check.

CompanyDescriptionFoundedLocationTotal fundingRevenueEmployees
Casual games developer and publisher for mobile and web platforms
2007San Francisco, California, United StatesUSD 525.6 MUSD 49.68 M2,916
Provider of cross-platform game engine technology
1991Cary, North Carolina, United StatesUSD 8.13 B11,961
Mobile games are developed and published by Jam City.
2007Culver City, California, United StatesUSD 499.49 M
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Frequently Asked Questions about ScreenLife

ScreenLife was founded in 2002.

ScreenLife is headquartered in Seattle, United States. It is registered at Seattle, Washington, United States.

ScreenLife was established in 2002 in Seattle, United States, within the game development sector. Operations center on creating PC and console titles, with a focus on interactive entertainment. The Scene It? series, featuring quiz-based trivia on films and pop culture, has been produced as a key offering. Development activities are maintained through the domain screenlifegames.com, supporting digital and physical game distribution.

ScreenLife's top competitors include Nexon, Take-Two Interactive and Nintendo.

ScreenLife has 1 investor. Key investors include Paramount.

Yes. ScreenLife was acquired by Paramount in August 2008.

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