About Supercell
Supercell is a Media & Entertainment company based in Helsinki (Finland) founded in 2010 by Mikko Kodisoja, and was acquired by Tencent in June 2016. Mid-core mobile games are developed for iOS and Android platforms. Supercell has raised $143.05 million across 3 funding rounds from investors including Tencent, SoftBank and GungHo Online Entertainment. The company has 2,796 employees. Supercell has completed 4 acquisitions, including Frogmind, Space Ape Games and Trailmix Games. Supercell was last valued at $5.5 billion in May 2016. Its chief executive, as recorded, is Ilkka Paananen. Its website supercell.com draws about 41.6 million monthly visits. Supercell offers products and services including Clash of Clans, Brawl Stars, Hay Day, Clash Royale, and Squad Busters. Its focus areas include Mobile, Mobile Gaming, Game Developers and Mid-Core. Its legal entity is Supercell Oy.
Company details
Supercell was founded in 2010 in Helsinki, Finland, as a mobile game developer specializing in mid-core titles. Games such as Clash of Clans, Boom Beach, Brawl Stars, and Hay Day are created and distributed on iOS and Android. Revenue is generated through in-app purchases and advertisements. Operations are centered in the gaming sector, with a focus on free-to-play models.
- Headquarters Helsinki, Finland
- Employees 2,796
- Founders Mikko Kodisoja
- Stage Acquired
- SectorsMedia & Entertainment
- Email••••••••
- Website supercell.com
- Social LinkedIn X Facebook
- Acquired by Tencent (Jun 2016)
- Legal Name Supercell Oy
- Annual Revenue$1.84 B (USD)-4as on Dec 31, 2023
- Net Profit$445.59 M (USD)-10as on Dec 31, 2023
- EBITDA$561.65 M (USD)-11as on Dec 31, 2023
- Total Equity Funding$143.05M (USD)
in 3 rounds
- Latest Funding Round$130M (USD), Series B
Apr 2013
- InvestorsTencent
& 23 more
- Employee Count2,796
- Investments & AcquisitionsFrogmind
& 3 more
- Acquired by
Products & Services of Supercell
Supercell offers a comprehensive portfolio of products and services, including Clash of Clans, Brawl Stars, Hay Day, Clash Royale, and Squad Busters.
Mobile game involving base building and multiplayer battles.
Action game with team-based modes and character customization.
Farming simulation with resource management and social features.
Real-time strategy game using cards for battles.
Cooperative multiplayer game with character collection.
Funding Insights of Supercell
Supercell has successfully raised a total of $143.05M across 3 strategic funding rounds. The most recent funding activity was a Series B round of $130 million completed in April 2013. This substantial capital infusion reflects strong investor confidence in the company's business model, growth potential, and market opportunities. The funding enables strategic expansion, product development, market penetration, and operational scaling to drive long-term value creation and competitive advantage.
- Total Funding $143.05M
- Total Rounds 3
- Last Round Series B — $130M
- First Round $1.05M
(Nov 2010)
- Investors Count 24
All 3 funding rounds of Supercell with amounts and investors; the two latest post-money valuations are shown, the rest are part of the premium plan.
| Date | Amount | Transaction Name | Valuation | Lead Investors | Investors |
|---|---|---|---|---|---|
| Apr 2013 | $130M | Series B | – | Index Ventures, IVP | |
| May 2011 | $12M | Series A | – | – | |
| Nov 2010 | $1.05M | Seed | – | – | – |
| Date | Valuation | Stage |
|---|
Full valuation and stage history of Supercell
Every valuation point, the growth-stage changes (minicorn, soonicorn, unicorn) and the dates behind them require an active premium plan.
- All valuation points
- Stage changes
- Dates
- Exports
Verified entity values are shown only after access is granted.
Last known valuation $5.5B (May 2016). 24 investors in total: 24 institutional.
Investors in Supercell
Supercell has secured backing from 24 investors, including venture fund and institutional investors. Prominent investors backing the company include Tencent, SoftBank and GungHo Online Entertainment.
| Investor | Description | Founded Year | Domain | Location |
|---|---|---|---|---|
Venture capital investments in technology startups and entrepreneurs. | indexventures.com | |||
Tech-based companies are invested in by Atomico venture capital fund. | 2006 | atomico.com | London, United Kingdom | |
Growth in technology companies is supported through venture capital. | ivp.com | Menlo Park, United States | ||
Accel is recognized as a leading venture capital firm. | 1983 | accel.com | Palo Alto, United States | |
Investments are directed toward seed and early-stage tech companies. | initialcapital.com | London, United Kingdom | ||
Gaming-focused venture capital investments are made by LVP. | londonvp.com | London, United Kingdom | ||
Healthcare investments are targeted by Pagoda Capital's private equity operations. | pagodacapital.com | Beijing, China | ||
Early and late-stage startups are invested in by Breakaway Growth. | breakawaygrowth.us | San Francisco, United States | ||
Venture capital firm investing in multiple sectors | hundredscapital.com | Chaoyang, China | ||
Early-stage cultural industry investments are targeted by Lancapital across sectors. | lancapital.com | Beijing, China |
Investor details for Supercell
The complete investor list, round-by-round participation and investor portfolios require an active premium plan.
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People of Supercell
146 people are tracked at Supercell (42 in leadership, 104 in team); the tracked headcount is 2,796.
| Name | Role | Group |
|---|---|---|
Mikko Kodisoja | Co-Founder | Leadership |
Ilkka Paananen | CEO | Leadership |
Heikki Verta | Chief Technology Officer | Leadership |
Amanda Varis | Performance Marketing Creative Director | Leadership |
Sabrina Carmona | General Manager, Clash Of Clans | Leadership |
Laura Rodriguez Simon | Chief Of Staff Live Games And Marketing | Leadership |
Janne Snellman | Chief Strategy Officer (cso) | Leadership |
Cira Nordenswan | People Partner | Leadership |
Nelli Rovamaa | People Partner | Leadership |
Ryan Lighton | Head Of Community | Leadership |
Iwo Zakowski | Head Of Marketing | Leadership |
Daniel Kremser | Senior Talent Partner | Leadership |
Agnes Liou | Head Of Marketing - Americas | Leadership |
Lesley Mansford | Chief People Officer And Co-chief Marketing Officer | Leadership |
Eric Reimer | Brand Art Director | Leadership |
Frida Johansson | Chief People Officer | Leadership |
Daniel Choi | People Partner, APAC | Leadership |
Kristie Stenhouse | Relocation Partner | Leadership |
Jerry Sangkyu Vahn | Head Of Marketing - APAC | Leadership |
Rosalind Schaub | Director Of Platform Partnerships | Leadership |
126 more people are available in the full profile.
Complete people profiles for Supercell
Full employee and board profiles, team structure, tenure and professional contact details require an active premium plan.
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Investments & Acquisitions by Supercell
Supercell has strategically engaged in corporate development activities, having acquired 4 companies. Notable acquisitions include Frogmind, Space Ape Games and Trailmix Games.
| Company Name | Description | Domain | Location | Founded | Acquired | Amount |
|---|---|---|---|---|---|---|
Casual racing games for mobile platforms are developed. | ultimate.studio | Footscray, Australia | 2018 | Sep 2023 | •••• | |
Mobile casual puzzle games are developed for iOS and Android. | trailmixgames.com | London, United Kingdom | 2017 | May 2022 | $60M | |
Mobile Game developer specializing in mid-Core games | spaceapegames.com | London, United Kingdom | 2012 | May 2017 | $55.8M | |
Mid-core mobile games are developed by Frogmind in Finland. | frogmind.com | Helsinki, Finland | 2012 | Sep 2016 | •••• |
Complete acquisition details for Supercell
Acquired stakes, deal sources and the complete acquisition history require an active premium plan.
- Acquired stakes
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- Complete history
- Exports
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Timeline of Supercell
10 dated milestones of Supercell across 13 years, from founding to its latest funding, stage changes and deals.
- Founded Supercell is founded.
- Funding First funding round of $1.0M.
- Funding Latest funding round, Series B, of $130.0M.
- Exit Acquired by SoftBank.
- Exit Acquired by Tencent.
- Acquisition Acquires Frogmind.
- Acquisition Acquires Space Ape Games.
- Milestone Reaches Decacorn status.
- Acquisition Acquires Trailmix Games.
- Acquisition Acquires Ultimate Studio.
Web traffic of Supercell
The website of Supercell (supercell.com) receives about 41.6M visits a month.
- Monthly visits41.6M
▼ 39% vs previous month
Websites whose visitors overlap most with Supercell. Affinity shows how closely the audiences match.
| Website | Domain | Audience affinity | Monthly visits | Global rank | Profile |
|---|---|---|---|---|---|
| royaleapi.com | 100% | #5,098 | View details | ||
deckshop.pro | deckshop.pro | 90% | #5,490 | – | |
clash.ninja | clash.ninja | 88% | #40,481 | – | |
| steamcommunity.com | 83% | #183 | View details | ||
| epicgames.com | 82% | 94.8M | #180 | View details | |
| •••••••••• | ••••••.com | ••% | •.•M | #••••• | – |
| •••••••••• | ••••••.com | ••% | •.•M | #••••• | – |
| •••••••••• | ••••••.com | ••% | •.•M | #••••• | – |
All 40 similar websites and full traffic analytics for Supercell
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- 40 similar websites
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Related news about Supercell
Complete news archive for Supercell
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Frequently Asked Questions about Supercell
Supercell was founded in 2010.
Supercell is headquartered in Helsinki, Finland. It is registered at Helsinki, Uusimaa, Finland.
Ilkka Paananen is the CEO of Supercell, as recorded in our data.
Supercell is a funded company, having raised a total of $143.05M across 3 funding rounds to date. The company's 1st funding round was a Seed of $1.05M, raised on Nov 2010.
Supercell has 2,796 employees.
Annual revenue of Supercell is $1.84B as on Dec 31, 2023.
Supercell was founded in 2010 in Helsinki, Finland, as a mobile game developer specializing in mid-core titles. Games such as Clash of Clans, Boom Beach, Brawl Stars, and Hay Day are created and distributed on iOS and Android. Revenue is generated through in-app purchases and advertisements. Operations are centered in the gaming sector, with a focus on free-to-play models.
Supercell offers Clash of Clans, Brawl Stars, Hay Day, Clash Royale, and Squad Busters.
Supercell has made 4 acquisitions, including Frogmind, Space Ape Games, and Trailmix Games.
Supercell has 24 investors. Key investors include Tencent, SoftBank, GungHo Online Entertainment, Accel, and CITIC Capital.
The valuation of Supercell is $5.5B as of May 2016.
Supercell operates through Supercell Oy.

