
About 2XL Games
2XL Games was a Technology company based in Phoenix (United States) founded in 2009 by Rick Baltman. It operates as a mobile game development studio, creating engaging games for various platforms. It operates on a B2B model. The company is recorded as dissolved. Its focus areas include Software Development, Game Development and Mobile Games. Its competitors include Electronic Arts, Machine Zone, Nexon, Netmarble Games Corporation and Futureplay Games and 4 more; 6 of its 9 listed competitors have raised funding.
Company details
2XL Games, led by Rick Baltman as Founder, President, specializes in leveraging cutting-edge technology, creating custom software solutions, creating interactive games, and mobile games. Operates as a mobile game development studio, creating engaging games for various platforms. The team drives innovation, quality service, and sustainable practices to achieve excellence and client satisfaction.
- Headquarters Phoenix, United States
- Founders Rick Baltman
- SectorsTechnology
- Website 2xlgames.com
- Social X Facebook
People of 2XL Games
1 people are tracked at 2XL Games (1 in leadership).
| Name | Role | Group |
|---|---|---|
Rick Baltman | Founder, President | Leadership |
Complete people profiles for 2XL Games
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- Full employee list
- Team structure
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Competitors of 2XL Games
2XL Games has 9 listed competitors in our database, 6 of them funded. They include Electronic Arts, Machine Zone, Nexon, Netmarble Games Corporation and Futureplay Games, among others.
| Company Name | Domain | Founded | HQ Location | Total funding | Employees | Description |
|---|---|---|---|---|---|---|
| ea.com | 1982 | Redwood, United States | – | 956 | Video game developers focused on core games | |
| mz.com | 2008 | Palo Alto, United States | $271.43M | 542 | Mobile game developer | |
| nexon.com | 1994 | El Segundo, United States | – | – | Nexon is recognized as a leading developer of online games. | |
| netmarble.com | 2012 | Seoul, South Korea | $533M | – | Mobile-based mid-core games are developed and published across platforms. | |
| futureplaygames.com | 2015 | Helsinki, Finland | $2.93M | – | Casual mobile games are developed with ad-based monetization models. | |
| klab.com | 1997 | San Francisco, United States | – | 572 | Mobile games for iOS and Android are developed by KLab. | |
| linekong.com | 2007 | Beijing, China | $135M | – | Mid-core mobile games are developed and published by Linekong. | |
| spaceapegames.com | 2012 | London, United Kingdom | $20.88M | 125 | Mobile Game developer specializing in mid-Core games | |
| supercell.com | 2010 | Helsinki, Finland | $143.05M | – | Mid-core mobile games are developed for iOS and Android platforms. |
Detailed competitors of 2XL Games
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- Full competitor set
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Web traffic of 2XL Games
Websites that share an audience with 2XL Games (2xlgames.com).
Websites whose visitors overlap most with 2XL Games. Affinity shows how closely the audiences match.
| Website | Domain | Audience affinity | Monthly visits | Global rank | Profile |
|---|---|---|---|---|---|
| tinyco.com | 87% | – | – | View details | |
| sybogames.com | 77% | 408.8K | #295,156 | View details |
Top companies in Mobile App Studios
10 companies that operate in the same segment as 2XL Games (Mobile App Studios), ranked by their profile score on The Company Check.
| Company | Description | Founded | Location | Total funding | Revenue | Employees |
|---|---|---|---|---|---|---|
Mobile applications and AI technologies are developed and operated. | 2013 | Milan, Lombardy, Italy | USD 538.1 M | USD 56.07 M | 855 | |
Multi-category messaging and advertising applications are offered online. | 2010 | Jeju-si, Jeju-do, South Korea | – | USD 5.61 B | 4,030 | |
Mobile app studio developing personalization apps | 2009 | Beijing, China | USD 2 M | USD 959.64 M | 1,570 | |
Short-form video and content discovery platforms are developed. | 2012 | Beijing, China | USD 6.11 B | USD 21.99 M | – | |
App studio for consumer focussed photo & video apps | 2010 | Tokyo, Tokyo, Japan | USD 4.07 M | – | – | |
Mobile content services, including music, are provided across APAC. | 2000 | Bengaluru, Karnataka, India | USD 46.3 M | USD 55.1 M | 397 | |
HubX is recognized as a technology hub for mobile app development. | 2022 | Izmir, Aegean Region, Turkey | USD 50 M | – | 396 | |
Peak is recognized for developing brain training mobile applications. | 2012 | London, England, United Kingdom | USD 8.2 M | – | – | |
Security products for mobile and desktop devices are provided. | 2010 | Beijing, China | – | USD 160.04 M | 934 | |
Offers IT solutions including mobile apps, web, eCommerce, and blockchain development. | 2011 | Ahmedabad, Gujarat, India | – | USD 4.14 M | 1 |
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Frequently Asked Questions about 2XL Games
2XL Games was founded in 2009.
2XL Games is headquartered in Phoenix, United States. It is registered at Phoenix, Arizona, United States.
2XL Games, led by Rick Baltman as Founder, President, specializes in leveraging cutting-edge technology, creating custom software solutions, creating interactive games, and mobile games. Operates as a mobile game development studio, creating engaging games for various platforms. The team drives innovation, quality service, and sustainable practices to achieve excellence and client satisfaction.
2XL Games's top competitors include Machine Zone, Supercell and Linekong.